Player Matchup

Hun Batz
Hun Batz
Gold V
SageJariya
Hun Batz
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,349 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Wellsie28
Kukulkan
Platinum V
Level 104
God Stats
4W - 1L
1,746 SR
Queue Stats
14W - 12L
1,588 MMR
Party 1
King Arthur
King Arthur
Platinum III
kickboy45
King Arthur
Platinum III
Level 42
God Stats
6W - 7L
1,476 SR
Queue Stats
10W - 11L
1,741 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,574 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,620 SR
1,483 MMR
Khepri
Khepri
Silver V
RobyRo800
Khepri
Silver V
Level 35
God Stats
28W - 34L
1,451 SR
Queue Stats
703W - 868L
1,081 MMR
Solo
Nox
Nox
Gold I
Vv Xiojian vV
Nox
Gold I
Level 141
God Stats
5W - 9L
1,566 SR
Queue Stats
25W - 24L
1,726 MMR
Party 2
Jing Wei
Jing Wei
Gold II
nenkanuko
Jing Wei
Gold II
Level 104
God Stats
0W - 2L
1,845 SR
Queue Stats
26W - 24L
1,640 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SageJariya
Hun Batz
17
8 / 2 / 4
16,689
695
13,930
20,190
10,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Wellsie28
Kukulkan
17
7 / 6 / 5
15,791
658
20,766
14,227
4,040
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
kickboy45
King Arthur
14
0 / 8 / 8
13,609
567
4,988
21,834
29,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ChaacAresZeusKumbhakarnaBacchus

VS

Bans
HeimdallrFafnirSusanoOdinUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
RobyRo800
Khepri
14
1 / 4 / 11
14,429
601
6,063
16,877
19,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 4 / 6
16,135
672
21,068
13,597
5,992
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
nenkanuko
Jing Wei
15
8 / 7 / 2
15,021
626
13,355
15,037
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
16
16
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
RobyRo800
Khepri
1
4
11
1.63
W
Hun Batz
SageJariya
Hun Batz
8
2
4
5
L
7
4
6
2.5
W
Kukulkan
Wellsie28
Kukulkan
7
6
5
1.58
W
King Arthur
kickboy45
King Arthur
0
8
8
0.5
L
Jing Wei
nenkanuko
Jing Wei
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,684
Damage
40,486
56,251
Taken
45,511
43,616
Mitigated
31,910
14,033
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
RobyRo800
Khepri
6,063
309
0
3,953
16,877
19,246
23
8,534
8,343
28,828
0
W
Hun Batz
SageJariya
Hun Batz
13,930
2,858
0
6,516
20,190
10,163
2,171
8,648
11,542
0
69,175
L
21,068
943
0
1,912
13,597
5,992
123
4,249
9,348
92,639
0
W
Kukulkan
Wellsie28
Kukulkan
20,766
518
0
1,151
14,227
4,040
497
9,332
4,895
83,761
0
W
King Arthur
kickboy45
King Arthur
4,988
88
443
5,923
21,834
29,413
0
10,471
11,363
0
38,915
L
Jing Wei
nenkanuko
Jing Wei
13,355
10,204
0
2,320
15,037
6,672
981
7,991
7,046
0
64,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
45,585
255
Minions Killed
267
0
Camps Cleared
0
1,191,176
Distance Traveled
1,164,588
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
14,429
601
37
2
0
409,190
7
W
Hun Batz
16,689
695
89
4
0
440,034
7
L
Nox
16,135
672
130
5
0
428,403
6
W
Kukulkan
15,791
658
118
5
0
395,945
3
W
King Arthur
13,609
567
48
2
0
355,197
6
L
Jing Wei
15,021
626
100
4
0
326,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role