Player Matchup

Fenrir
Fenrir
DDnecsor
Fenrir
Level 8
God Stats
1W - 2L
1,738 SR
Queue Stats
17W - 18L
1,192 Elo+
Solo
Medusa
Medusa
PuppetMasterNav
Medusa
Level 6
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SangHyangManon
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,567 Elo+
Solo
Team Averages
Level 7
1,656 SR
1,420 Elo+

VS

Team Averages
Level 8
1,566 SR
966 Elo+
Sobek
Sobek
KOMANGAP
Sobek
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,006 Elo+
Party 1
Agni
Agni
fforfeitt
Agni
Level 7
God Stats
1W - 0L
1,698 SR
Queue Stats
2W - 5L
945 Elo+
Party 1
Fenrir
Fenrir
lllWOMBATlll
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DDnecsor
Fenrir
11
5 / 8 / 1
10,063
774
9,137
13,290
4,138
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

6
0 / 7 / 1
6,964
536
2,000
8,189
1,739
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 2
8,481
652
3,527
10,971
7,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KOMANGAP
Sobek
12
3 / 2 / 19
10,403
800
7,192
11,600
10,723
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
12
9 / 1 / 10
10,305
793
11,732
7,739
2,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
10 / 3 / 5
10,618
817
5,197
7,942
3,349
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
22
22
Deaths
6
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DDnecsor
Fenrir
5
8
1
0.69
W
Sobek
KOMANGAP
Sobek
3
2
19
6.25
L
0
7
1
0.07
L
1
7
2
0.29
W
Agni
9
1
10
14
W
Fenrir
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,664
Damage
24,121
32,450
Taken
27,281
13,390
Mitigated
16,722
1,657
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DDnecsor
Fenrir
9,137
3,082
0
1,211
13,290
4,138
217
7,411
5,879
0
26,365
W
Sobek
KOMANGAP
Sobek
7,192
753
378
2,621
11,600
10,723
306
1,313
10,287
20,080
0
L
2,000
1,319
0
0
8,189
1,739
0
3,793
4,396
0
12,621
L
3,527
343
0
446
10,971
7,513
52
7,772
3,199
20,060
0
W
Agni
11,732
1,553
0
2,099
7,739
2,650
898
2,151
5,588
34,308
0
W
Fenrir
5,197
1,841
0
1,030
7,942
3,349
1,236
788
7,154
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
31,326
96
Minions Killed
123
0
Camps Cleared
0
547,821
Distance Traveled
691,324
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,063
774
36
3
0
218,051
3
W
Sobek
10,403
800
17
1
0
235,457
3
L
Medusa
6,964
536
21
2
0
149,078
0
L
Ymir
8,481
652
39
3
0
180,692
4
W
Agni
10,305
793
57
4
0
198,444
0
W
Fenrir
10,618
817
49
4
0
257,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role