Player Matchup

Hades
Hades
HumbleDumble
Hades
Level 29
God Stats
1W - 1L
1,781 SR
Queue Stats
4W - 7L
1,399 Elo+
Solo
Janus
Janus
TommyQueue
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,619 Elo+
Party 2
Arachne
Arachne
dangy7
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,594 SR
1,506 Elo+

VS

Team Averages
Level 16
1,386 SR
1,399 Elo+
King Arthur
King Arthur
Bogingling
King Arthur
Level 13
God Stats
3W - 4L
1,444 SR
Queue Stats
168W - 159L
1,446 Elo+
Party 1
Anhur
Anhur
FionnLoL
Anhur
Level 5
God Stats
1W - 1L
1,215 SR
Queue Stats
2W - 4L
1,277 Elo+
Party 1
Zeus
Zeus
FunkyMaki
Zeus
Level 29
God Stats
16W - 1L
1,500 SR
Queue Stats
94W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 6 / 1
10,339
739
8,188
14,548
16,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
10
1 / 5 / 5
8,666
619
4,957
9,233
1,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dangy7
Arachne
10
2 / 3 / 4
9,016
644
2,225
10,051
3,526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bogingling
King Arthur
11
3 / 4 / 5
9,317
666
3,512
11,332
9,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
FionnLoL
Anhur
12
9 / 6 / 5
10,783
770
10,668
11,097
3,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
2 / 2 / 6
9,906
708
12,264
4,615
1,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
14
14
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bogingling
King Arthur
3
4
5
1.38
W
Anhur
FionnLoL
Anhur
9
6
5
1.92
W
Zeus
2
2
6
2.5
L
8
6
1
1.42
L
Janus
1
5
5
0.7
L
Arachne
dangy7
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,370
Damage
26,444
33,832
Taken
27,044
21,683
Mitigated
15,328
3,756
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bogingling
King Arthur
3,512
553
0
2,314
11,332
9,880
773
5,638
5,694
0
18,650
W
Anhur
FionnLoL
Anhur
10,668
4,789
0
2,766
11,097
3,987
1,167
4,010
7,087
0
35,937
W
Zeus
12,264
937
326
611
4,615
1,461
863
3,533
1,082
50,071
0
L
8,188
691
214
1,428
14,548
16,295
0
6,579
7,969
29,956
0
L
Janus
4,957
624
504
600
9,233
1,862
315
2,681
6,552
19,150
0
L
Arachne
dangy7
Arachne
2,225
1,802
0
1,010
10,051
3,526
321
3,045
7,006
0
14,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,021
Gold Earned
30,006
98
Minions Killed
170
0
Camps Cleared
0
672,138
Distance Traveled
718,737
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,317
666
36
3
0
251,635
1
W
Anhur
10,783
770
58
4
0
233,019
3
W
Zeus
9,906
708
76
5
0
234,083
5
L
Hades
10,339
739
50
4
0
235,668
0
L
Janus
8,666
619
22
2
0
209,729
0
L
Arachne
9,016
644
26
2
0
226,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role