Player Matchup

Jormungandr
Jormungandr
Platinum III
Teterrimous
Jormungandr
Platinum III
Level 100
God Stats
3W - 1L
1,956 SR
Queue Stats
58W - 53L
1,691 MMR
Solo
Rama
Rama
Platinum IV
certified_brotha
Rama
Platinum IV
Level 66
God Stats
5W - 4L
1,660 SR
Queue Stats
21W - 21L
1,763 MMR
Party 2
Hera
Hera
Platinum IV
xInsaneAbilityx
Hera
Platinum IV
Level 89
God Stats
4W - 3L
1,541 SR
Queue Stats
75W - 67L
1,701 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 85
1,719 SR
1,718 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,576 SR
1,633 MMR
Chaac
Chaac
Gold IV
CaptainSmiff
Chaac
Gold IV
Level 108
God Stats
10W - 10L
1,264 SR
Queue Stats
177W - 218L
1,627 MMR
Party 1
Fenrir
Fenrir
Platinum V
PrAX Rg
Fenrir
Platinum V
Level 112
God Stats
4W - 4L
1,736 SR
Queue Stats
649W - 721L
1,612 MMR
Party 1
Anubis
Anubis
Gold III
PredatorKin9
Anubis
Gold III
Level 124
God Stats
16W - 16L
1,728 SR
Queue Stats
447W - 506L
1,661 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Teterrimous
Jormungandr
15
2 / 3 / 10
14,622
696
16,953
22,427
26,941
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 7 / 6
14,953
712
16,138
16,058
5,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
6 / 7 / 4
13,884
661
17,076
12,842
6,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
YemojaKing ArthurKumbhakarnaHeimdallrKukulkan

VS

Bans
BacchusMedusaYmirCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 4
14,248
678
14,608
27,030
24,189
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
PrAX Rg
Fenrir
14
3 / 6 / 5
13,038
621
10,418
21,408
16,724
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
15
4 / 5 / 6
13,398
638
14,772
22,750
10,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
17
17
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
4
4
3
L
Fenrir
PrAX Rg
Fenrir
3
6
5
0.92
L
Anubis
4
5
6
1.4
W
Jormungandr
Teterrimous
Jormungandr
2
3
10
2.33
W
7
7
6
1.43
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,167
Damage
39,798
51,327
Taken
71,188
38,839
Mitigated
51,829
7,233
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,608
1,143
0
6,843
27,030
24,189
695
11,439
15,591
0
56,642
L
Fenrir
PrAX Rg
Fenrir
10,418
3,382
0
2,217
21,408
16,724
0
9,891
11,517
0
40,105
L
Anubis
14,772
487
0
14,986
22,750
10,916
829
13,050
9,700
93,022
0
W
Jormungandr
Teterrimous
Jormungandr
16,953
5,072
0
1,657
22,427
26,941
205
9,012
13,415
58,978
0
W
16,138
14,678
0
5,264
16,058
5,595
1,319
2,340
13,718
0
67,046
W
17,076
5,519
0
312
12,842
6,303
675
3,452
9,390
54,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
40,684
260
Minions Killed
224
0
Camps Cleared
0
1,043,217
Distance Traveled
1,084,174
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,248
678
72
3
0
385,704
0
L
Fenrir
13,038
621
51
2
0
367,112
7
L
Anubis
13,398
638
101
5
0
331,358
6
W
Jormungandr
14,622
696
78
4
0
363,346
4
W
Rama
14,953
712
92
4
0
323,734
3
W
Hera
13,884
661
90
4
0
356,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role