Player Matchup

Zeus
Zeus
 
Zeus
Level 7
God Stats
5W - 4L
1,538 SR
Queue Stats
42W - 50L
1,364 Elo+
Solo
Heimdallr
Heimdallr
GoDDouBeK
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,333 Elo+
Party 2
Artemis
Artemis
Grant01
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
MarcelloM03
Ymir
Level 6
God Stats
19W - 13L
1,500 SR
Queue Stats
26W - 30L
1,554 Elo+
Solo
Ne Zha
Ne Zha
SpartanBayek
Ne Zha
Level 9
God Stats
12W - 10L
1,429 SR
Queue Stats
23W - 26L
1,440 Elo+
Solo
Team Averages
Level 8
1,493 SR
1,438 Elo+

VS

Team Averages
Level 9
1,580 SR
1,456 Elo+
Yemoja
Yemoja
CaioGamerBR1300
Yemoja
Level 16
God Stats
2W - 1L
1,737 SR
Queue Stats
3W - 2L
1,469 Elo+
Party 1
Fenrir
Fenrir
Freriord
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Mercury
Mercury
PERREQUETENGUE
Mercury
Level 9
God Stats
2W - 3L
1,712 SR
Queue Stats
28W - 33L
1,386 Elo+
Solo
Thor
Thor
matiasga1508
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,702 Elo+
Solo
Anubis
Anubis
sasukte
Anubis
Level 8
God Stats
2W - 3L
1,448 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 7 / 17
13,114
1,093
11,684
10,308
2,940
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GoDDouBeK
Heimdallr
20
13 / 1 / 18
14,710
1,226
22,875
4,527
1,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Grant01
Artemis
19
4 / 5 / 16
11,900
992
10,073
8,868
2,869
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 1 / 3
9,226
769
1,946
3,367
1,736
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
20
14 / 3 / 10
14,532
1,211
19,864
16,217
7,271
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
11,152
929
4,692
6,437
5,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Freriord
Fenrir
17
3 / 16 / 6
11,231
936
12,614
26,746
10,446
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 5 / 4
11,450
954
6,123
13,750
6,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 13 / 6
11,741
978
12,654
22,926
8,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
sasukte
Anubis
16
2 / 3 / 3
10,364
864
2,801
5,179
1,845
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
38
Kills
17
17
Deaths
38
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
7
17
2.21
L
4
1
5
6.5
L
Fenrir
Freriord
Fenrir
3
16
6
0.38
W
Heimdallr
GoDDouBeK
Heimdallr
13
1
18
22
W
Artemis
Grant01
Artemis
4
5
16
2.4
W
0
1
3
1.5
L
3
5
4
1
W
Ne Zha
14
3
10
6.33
L
5
13
6
0.62
L
Anubis
sasukte
Anubis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,442
Damage
38,884
43,287
Taken
75,038
16,546
Mitigated
32,422
2,713
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,684
3,529
0
103
10,308
2,940
0
2,206
8,102
21,923
0
L
4,692
1,463
1,491
148
6,437
5,310
0
2,479
3,958
11,540
0
L
Fenrir
Freriord
Fenrir
12,614
3,379
0
314
26,746
10,446
0
3,526
23,073
0
20,648
W
Heimdallr
GoDDouBeK
Heimdallr
22,875
14,896
0
0
4,527
1,730
0
483
4,044
0
43,510
W
Artemis
Grant01
Artemis
10,073
7,973
0
0
8,868
2,869
0
1,270
7,598
0
27,030
W
1,946
208
0
0
3,367
1,736
0
2,068
1,299
4,781
0
L
6,123
1,650
0
0
13,750
6,342
0
1,065
12,680
0
36,799
W
Ne Zha
19,864
9,052
0
2,610
16,217
7,271
0
1,466
14,751
0
58,529
L
12,654
4,363
0
0
22,926
8,479
0
4,213
18,713
0
24,617
L
Anubis
sasukte
Anubis
2,801
411
0
10
5,179
1,845
0
2,347
2,832
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,482
Gold Earned
55,938
209
Minions Killed
174
10
Camps Cleared
0
756,597
Distance Traveled
819,368
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,114
1,093
31
3
0
141,980
1
L
Yemoja
11,152
929
22
2
0
105,655
1
L
Fenrir
11,231
936
17
1
0
212,134
0
W
Heimdallr
14,710
1,226
57
5
1
197,978
0
W
Artemis
11,900
992
23
2
6
141,557
0
W
Ymir
9,226
769
7
1
1
62,528
1
L
Mercury
11,450
954
64
5
0
282,006
0
W
Ne Zha
14,532
1,211
91
8
2
212,554
0
L
Thor
11,741
978
29
2
0
131,753
0
L
Anubis
10,364
864
42
4
0
87,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role