Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 34L
1,031 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 11
God Stats
4W - 18L
1,206 SR
Queue Stats
9W - 38L
1,078 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
33W - 60L
1,048 Elo+
Party 1
Team Averages
Level 11
1,402 SR
1,052 Elo+

VS

Team Averages
Level 39
1,528 SR
1,342 Elo+
The Morrigan
The Morrigan
Flame1697
The Morrigan
Level 21
God Stats
10W - 13L
1,531 SR
Queue Stats
25W - 29L
1,212 Elo+
Solo
Zeus
Zeus
RedZoneReed
Zeus
Level 68
God Stats
3W - 0L
1,552 SR
Queue Stats
19W - 29L
1,233 Elo+
Solo
Izanami
Izanami
jzombie71
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 67L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 12
16,489
634
14,212
31,085
36,632
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
 
Sun Wukong
18
12 / 10 / 2
17,825
686
19,181
27,865
16,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
 
Chernobog
15
3 / 9 / 10
15,598
600
5,748
21,708
8,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flame1697
The Morrigan
15
9 / 8 / 7
15,811
608
19,371
13,569
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 8
18,119
697
31,326
15,457
3,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
jzombie71
Izanami
16
3 / 5 / 10
15,919
612
12,861
18,616
4,242
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
17
Kills
22
22
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
12
2.67
L
Sun Wukong
 
Sun Wukong
12
10
2
1.3
L
Chernobog
 
Chernobog
3
9
10
0.89
W
The Morrigan
Flame1697
The Morrigan
9
8
7
1.56
W
10
4
8
3.5
W
Izanami
jzombie71
Izanami
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,141
Damage
63,558
80,658
Taken
47,642
61,401
Mitigated
12,100
2,577
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,212
368
0
354
31,085
36,632
138
20,200
10,885
61,140
0
L
Sun Wukong
 
Sun Wukong
19,181
2,749
0
1,037
27,865
16,231
629
15,659
12,206
0
71,245
L
Chernobog
 
Chernobog
5,748
3,372
0
1,186
21,708
8,538
583
14,874
6,834
0
47,728
W
The Morrigan
Flame1697
The Morrigan
19,371
1,949
0
2,248
13,569
4,185
1,178
4,986
8,406
55,416
0
W
31,326
3,533
0
2,460
15,457
3,673
390
3,644
11,813
92,277
0
W
Izanami
jzombie71
Izanami
12,861
6,390
1,547
2,374
18,616
4,242
1,511
5,630
12,986
0
64,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,912
Gold Earned
49,849
228
Minions Killed
272
0
Camps Cleared
0
1,189,714
Distance Traveled
1,255,523
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,489
634
70
3
0
452,536
0
L
Sun Wukong
17,825
686
90
3
0
386,361
0
L
Chernobog
15,598
600
68
3
0
350,817
1
W
The Morrigan
15,811
608
68
3
0
390,864
3
W
Zeus
18,119
697
104
4
0
427,204
0
W
Izanami
15,919
612
100
4
0
437,455
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role