Player Matchup

Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bloody Val3ntin
Neith
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 84L
1,559 Elo+
Solo
Vulcan
Vulcan
StopDaddyPls
Vulcan
Level 69
God Stats
2W - 2L
1,834 SR
Queue Stats
151W - 134L
1,549 Elo+
Solo
Athena
Athena
kidd caasi
Athena
Level 147
God Stats
7W - 14L
1,462 SR
Queue Stats
532W - 589L
1,511 Elo+
Solo
Izanami
Izanami
pultMANG
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,574 Elo+

VS

Team Averages
Level 135
1,619 SR
1,574 Elo+
Kukulkan
Kukulkan
FaceOfCommunity
Kukulkan
Level 153
God Stats
1W - 0L
1,952 SR
Queue Stats
48W - 63L
1,538 Elo+
Party 1
Cupid
Cupid
SuperNovahh
Cupid
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 246L
1,556 Elo+
Solo
King Arthur
King Arthur
birdpersonsavage
King Arthur
Level 121
God Stats
4W - 4L
1,512 SR
Queue Stats
229W - 225L
1,561 Elo+
Party 1
Bakasura
Bakasura
caraleu
Bakasura
Level 160
God Stats
3W - 2L
1,629 SR
Queue Stats
128W - 128L
1,565 Elo+
Solo
Hel
Hel
firmerboot
Hel
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 56L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 4 / 5
5,885
841
7,198
6,754
2,133
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 4
6,350
907
8,420
5,637
2,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
14
1 / 0 / 4
7,054
1,008
12,433
4,320
1,646
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
kidd caasi
Athena
1
0 / 0 / 0
1,860
266
0
0
0
Izanami
pultMANG
Izanami
12
3 / 4 / 1
6,718
960
6,720
7,836
2,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 0 / 4
6,732
962
6,233
5,251
1,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 1 / 3
7,088
1,013
4,285
6,863
2,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
birdpersonsavage
King Arthur
12
2 / 1 / 5
6,683
955
3,360
9,710
7,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
caraleu
Bakasura
12
1 / 2 / 4
6,631
947
3,103
13,642
9,400
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 4
7,288
1,041
6,650
8,145
2,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
5
Kills
10
10
Deaths
5
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
5
0.63
L
1
2
4
1.5
W
Kukulkan
0
0
4
2
L
Vulcan
1
0
4
3
W
4
1
3
5.5
W
King Arthur
birdpersonsavage
King Arthur
2
1
5
4.5
W
Bakasura
caraleu
Bakasura
1
2
4
1.5
W
3
1
4
5
L
Athena
kidd caasi
Athena
0
0
0
0
L
Izanami
pultMANG
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
23,631
24,547
Taken
43,611
8,607
Mitigated
23,407
9,326
Healing
31,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,198
471
1,072
1,715
6,754
2,133
0
3,514
3,179
15,304
0
L
8,420
3,004
773
1,400
5,637
2,184
0
3,011
2,582
0
12,170
W
Kukulkan
6,233
163
2,208
1,139
5,251
1,797
240
2,691
2,560
24,432
0
L
Vulcan
12,433
7,765
174
777
4,320
1,646
0
2,164
2,156
27,086
0
W
4,285
1,455
2,143
1,613
6,863
2,012
1,125
3,894
2,969
0
11,306
W
King Arthur
birdpersonsavage
King Arthur
3,360
176
196
1,589
9,710
7,239
0
4,414
5,296
0
9,678
W
Bakasura
caraleu
Bakasura
3,103
2,077
0
2,666
13,642
9,400
85
4,740
8,902
0
5,195
W
6,650
66
14,576
5,371
8,145
2,959
266
3,892
4,253
15,933
0
L
Athena
kidd caasi
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
pultMANG
Izanami
6,720
3,774
1,313
2,102
7,836
2,644
0
4,194
3,265
0
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
34,422
80
Minions Killed
104
0
Camps Cleared
0
624,021
Distance Traveled
770,122
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,885
841
8
1
0
150,822
0
L
Neith
6,350
907
15
2
0
155,793
2
W
Kukulkan
6,732
962
43
6
0
145,061
1
L
Vulcan
7,054
1,008
31
4
0
184,183
1
W
Cupid
7,088
1,013
16
2
0
159,885
1
W
King Arthur
6,683
955
10
1
0
159,902
0
W
Bakasura
6,631
947
18
3
0
142,133
2
W
Hel
7,288
1,041
17
2
0
163,141
1
L
Athena
1,860
266
0
0
0
0
0
L
Izanami
6,718
960
26
4
0
133,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role