Player Matchup

Nu Wa
Nu Wa
Emilie2good4you
Nu Wa
Level 6
God Stats
2W - 1L
1,607 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 1
Chaac
Chaac
idefox
Chaac
Level 49
God Stats
2W - 1L
1,893 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Neith
Neith
Ølmose
Neith
Level 7
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 2L
1,575 Elo+
Party 1
Team Averages
Level 21
1,661 SR
1,596 Elo+

VS

Team Averages
Level 59
1,590 SR
1,505 Elo+
King Arthur
King Arthur
IIDEUSIIVULTII
King Arthur
Level 68
God Stats
10W - 4L
1,632 SR
Queue Stats
27W - 23L
1,499 Elo+
Party 2
Merlin
Merlin
KaMiKaDzE69
Merlin
Level 81
God Stats
8W - 5L
1,588 SR
Queue Stats
29W - 23L
1,514 Elo+
Party 2
Pele
Pele
Windrus69
Pele
Level 27
God Stats
7W - 10L
1,550 SR
Queue Stats
38W - 28L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 7
10,194
566
7,853
7,993
3,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
idefox
Chaac
12
4 / 4 / 4
10,863
604
14,886
16,638
17,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ølmose
Neith
13
4 / 1 / 3
11,299
628
12,432
11,154
3,355
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIDEUSIIVULTII
King Arthur
13
2 / 4 / 6
10,938
608
10,739
22,207
30,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
13
5 / 3 / 4
12,222
679
11,333
9,138
3,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
2 / 2 / 6
11,261
626
8,658
13,599
5,696
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
King Arthur
IIDEUSIIVULTII
King Arthur
2
4
6
1.25
W
Merlin
5
3
4
2.33
W
Pele
2
2
6
2.5
L
Chaac
idefox
Chaac
4
4
4
1.5
L
Neith
Ølmose
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,171
Damage
30,730
35,785
Taken
44,944
24,513
Mitigated
40,244
10,481
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,853
1,849
0
1,324
7,993
3,292
287
2,483
5,510
30,352
0
W
King Arthur
IIDEUSIIVULTII
King Arthur
10,739
837
0
4,751
22,207
30,621
237
4,624
17,583
1,243
37,975
W
Merlin
11,333
591
0
1,607
9,138
3,927
1,068
1,062
8,076
51,297
0
W
Pele
8,658
1,426
0
3,039
13,599
5,696
1,613
2,540
11,059
0
55,988
L
Chaac
idefox
Chaac
14,886
3,527
0
4,854
16,638
17,866
16
5,456
11,182
0
36,973
L
Neith
Ølmose
Neith
12,432
7,333
0
4,303
11,154
3,355
684
4,448
6,706
0
52,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
34,421
189
Minions Killed
220
0
Camps Cleared
0
907,602
Distance Traveled
923,998
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,194
566
49
3
0
282,876
8
W
King Arthur
10,938
608
48
3
0
292,979
9
W
Merlin
12,222
679
106
6
0
280,536
2
W
Pele
11,261
626
66
4
0
350,483
6
L
Chaac
10,863
604
47
3
0
316,253
5
L
Neith
11,299
628
93
5
0
308,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role