Player Matchup

Fenrir
Fenrir
Brunello_m10
Fenrir
Level 67
God Stats
3W - 1L
1,628 SR
Queue Stats
44W - 43L
1,447 Elo+
Solo
Hercules
Hercules
Kvng HipShotz
Hercules
Level 120
God Stats
5W - 5L
1,490 SR
Queue Stats
139W - 127L
1,627 Elo+
Party 2
Olorun
Olorun
Kwik_KiLLz
Olorun
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
148W - 147L
1,232 Elo+
Solo
Zeus
Zeus
LuisDark0032
Zeus
Level 39
God Stats
15W - 16L
1,428 SR
Queue Stats
290W - 274L
1,471 Elo+
Solo
Ymir
Ymir
Yinyang9601
Ymir
Level 68
God Stats
1W - 0L
1,541 SR
Queue Stats
58W - 66L
1,411 Elo+
Party 2
Team Averages
Level 84
1,517 SR
1,438 Elo+

VS

Team Averages
Level 66
1,496 SR
1,492 Elo+
Ullr
Ullr
Ken_Firebourne
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 36L
1,838 Elo+
Party 1
Kuzenbo
Kuzenbo
LittleBigGamer81
Kuzenbo
Level 48
God Stats
0W - 1L
1,804 SR
Queue Stats
21W - 26L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
SulimaniMesho
Heimdallr
Level 61
God Stats
0W - 4L
1,348 SR
Queue Stats
21W - 27L
1,320 Elo+
Solo
Zeus
Zeus
Xbox sux100
Zeus
Level 109
God Stats
5W - 5L
1,349 SR
Queue Stats
41W - 43L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
ihavenoavatar
Erlang Shen
Level 84
God Stats
22W - 23L
1,480 SR
Queue Stats
278W - 275L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 0 / 7
10,232
1,023
7,638
7,227
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Kvng HipShotz
Hercules
16
4 / 0 / 10
9,918
992
8,702
6,982
7,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Kwik_KiLLz
Olorun
17
3 / 0 / 8
10,043
1,004
5,724
4,448
1,959
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 3
9,270
927
9,401
7,062
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 7
9,467
947
7,293
12,159
4,323
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

344

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,163
816
5,114
10,097
4,303
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 0
8,816
882
7,848
12,821
14,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
SulimaniMesho
Heimdallr
13
0 / 2 / 0
7,816
782
2,436
2,763
983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 9 / 1
9,248
925
15,085
13,307
5,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
ihavenoavatar
Erlang Shen
14
0 / 1 / 0
8,385
839
1,705
2,801
1,420
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
17
Kills
1
1
Deaths
17
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
7
8.5
L
0
3
0
0
W
Hercules
Kvng HipShotz
Hercules
4
0
10
9
W
Olorun
Kwik_KiLLz
Olorun
3
0
8
7
L
1
2
0
0.5
W
3
1
3
4.5
L
Heimdallr
SulimaniMesho
Heimdallr
0
2
0
0
L
0
9
1
0.06
W
2
0
7
5.5
L
Erlang Shen
ihavenoavatar
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
32,188
37,878
Taken
41,789
19,126
Mitigated
27,295
12,178
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,638
2,431
1,041
2,440
7,227
3,070
0
3,230
3,997
0
24,132
L
5,114
1,934
0
310
10,097
4,303
0
5,649
4,448
0
13,086
W
Hercules
Kvng HipShotz
Hercules
8,702
2,118
106
3,534
6,982
7,196
0
3,585
3,397
0
16,015
W
Olorun
Kwik_KiLLz
Olorun
5,724
3,035
977
2,502
4,448
1,959
0
2,175
2,273
31,564
0
L
7,848
2,774
0
0
12,821
14,658
0
7,772
5,049
17,989
356
W
9,401
1,371
0
0
7,062
2,578
0
5,263
1,799
25,460
0
L
Heimdallr
SulimaniMesho
Heimdallr
2,436
435
294
294
2,763
983
0
1,477
1,286
0
6,208
L
15,085
891
0
260
13,307
5,931
0
7,055
6,252
48,658
0
W
7,293
977
0
1,578
12,159
4,323
0
8,351
3,808
25,016
0
L
Erlang Shen
ihavenoavatar
Erlang Shen
1,705
55
0
603
2,801
1,420
0
465
2,336
0
13,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,930
Gold Earned
42,428
197
Minions Killed
158
10
Camps Cleared
7
908,523
Distance Traveled
687,403
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,232
1,023
34
3
4
204,957
2
L
Ullr
8,163
816
20
2
1
182,886
0
W
Hercules
9,918
992
19
2
1
214,731
0
W
Olorun
10,043
1,004
53
5
2
151,186
1
L
Kuzenbo
8,816
882
18
2
1
178,047
0
W
Zeus
9,270
927
41
4
2
162,498
1
L
Heimdallr
7,816
782
7
1
0
74,529
1
L
Zeus
9,248
925
100
10
1
157,299
0
W
Ymir
9,467
947
50
5
1
175,151
0
L
Erlang Shen
8,385
839
13
1
4
94,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role