Player Matchup

Janus
Janus
DAJAMALSMP
Janus
Level 48
God Stats
2W - 0L
1,394 SR
Queue Stats
15W - 4L
1,856 Elo+
Party 1
King Arthur
King Arthur
Ogobrogo
King Arthur
Level 124
God Stats
2W - 2L
1,773 SR
Queue Stats
34W - 14L
1,237 Elo+
Party 1
Heimdallr
Heimdallr
SavageMaxumas
Heimdallr
Level 156
God Stats
10W - 6L
2,023 SR
Queue Stats
64W - 39L
1,888 Elo+
Party 1
Team Averages
Level 109
1,730 SR
1,660 Elo+

VS

Team Averages
Level 144
1,598 SR
1,552 Elo+
Anhur
Anhur
ElDeivih
Anhur
Level 159
God Stats
2W - 2L
1,757 SR
Queue Stats
34W - 27L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
Iccarus47
Kukulkan
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
65W - 54L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Kirbyy84
Baron Samedi
Level 127
God Stats
0W - 3L
1,320 SR
Queue Stats
11W - 17L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
7 / 11 / 12
13,851
815
14,408
17,366
8,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ogobrogo
King Arthur
16
11 / 4 / 6
13,789
811
14,732
20,470
17,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
SavageMaxumas
Heimdallr
15
6 / 6 / 11
12,805
753
10,073
13,381
4,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ElDeivih
Anhur
13
5 / 9 / 11
11,801
694
15,955
16,799
6,418
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Iccarus47
Kukulkan
15
11 / 9 / 4
12,802
753
15,656
14,947
6,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Kirbyy84
Baron Samedi
13
5 / 6 / 10
11,640
685
12,195
15,172
14,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
24
Kills
21
21
Deaths
24
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
7
11
12
1.18
L
Anhur
ElDeivih
Anhur
5
9
11
1.17
L
Kukulkan
Iccarus47
Kukulkan
11
9
4
1.44
L
Baron Samedi
Kirbyy84
Baron Samedi
5
6
10
1.67
W
King Arthur
Ogobrogo
King Arthur
11
4
6
3.5
W
Heimdallr
SavageMaxumas
Heimdallr
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,213
Damage
43,806
51,217
Taken
46,918
30,257
Mitigated
26,907
11,261
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,408
1,621
0
2,315
17,366
8,018
538
11,793
5,573
53,367
0
L
Anhur
ElDeivih
Anhur
15,955
9,810
0
320
16,799
6,418
56
4,631
12,168
0
44,633
L
Kukulkan
Iccarus47
Kukulkan
15,656
745
0
603
14,947
6,461
781
5,281
9,666
58,951
0
L
Baron Samedi
Kirbyy84
Baron Samedi
12,195
876
1,184
3,914
15,172
14,028
640
4,867
10,305
26,590
0
W
King Arthur
Ogobrogo
King Arthur
14,732
2,383
0
6,733
20,470
17,896
199
10,136
10,334
0
49,524
W
Heimdallr
SavageMaxumas
Heimdallr
10,073
4,375
0
2,213
13,381
4,343
1,099
5,947
7,434
0
46,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
36,243
228
Minions Killed
175
0
Camps Cleared
0
900,008
Distance Traveled
873,964
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,851
815
89
5
0
271,869
1
L
Anhur
11,801
694
55
3
0
307,833
4
L
Kukulkan
12,802
753
91
5
0
275,869
4
L
Baron Samedi
11,640
685
29
2
0
290,262
3
W
King Arthur
13,789
811
68
4
0
332,015
3
W
Heimdallr
12,805
753
71
4
0
296,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role