Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lenning
Ymir
Level 7
God Stats
7W - 7L
1,348 SR
Queue Stats
8W - 9L
1,308 Elo+
Party 2
Cernunnos
Cernunnos
Ëpok
Cernunnos
Level 25
God Stats
17W - 17L
1,517 SR
Queue Stats
19W - 20L
1,336 Elo+
Solo
Team Averages
Level 53
1,455 SR
1,381 Elo+

VS

Team Averages
Level 12
1,458 SR
1,311 Elo+
Sol
Sol
AkuSRK
Sol
Level 5
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
GhostyS01
Neith
Level 8
God Stats
5W - 10L
1,471 SR
Queue Stats
15W - 35L
1,116 Elo+
Solo
Sun Wukong
Sun Wukong
josuffi
Sun Wukong
Level 24
God Stats
0W - 2L
1,206 SR
Queue Stats
9W - 11L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 2 / 2
10,899
641
12,841
8,364
2,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Lenning
Ymir
12
0 / 1 / 5
10,940
644
2,991
11,755
9,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Ëpok
Cernunnos
13
7 / 2 / 2
12,089
711
11,500
13,901
4,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AkuSRK
Sol
12
3 / 5 / 0
10,770
634
7,080
11,581
2,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
GhostyS01
Neith
9
1 / 4 / 0
9,165
539
3,778
9,344
2,324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
josuffi
Sun Wukong
9
0 / 2 / 0
8,833
520
4,111
11,808
5,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
4
5
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
2
2.5
L
Sol
AkuSRK
Sol
3
5
0
0.6
L
Neith
GhostyS01
Neith
1
4
0
0.25
W
Ymir
Lenning
Ymir
0
1
5
2.5
L
Sun Wukong
josuffi
Sun Wukong
0
2
0
0
W
Cernunnos
Ëpok
Cernunnos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
14,969
34,020
Taken
32,733
17,082
Mitigated
10,405
9,774
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,841
1,254
0
1,637
8,364
2,844
1,537
1,751
6,613
58,295
0
L
Sol
AkuSRK
Sol
7,080
810
0
2,240
11,581
2,622
0
4,945
6,636
41,356
0
L
Neith
GhostyS01
Neith
3,778
1,300
424
1,514
9,344
2,324
0
5,302
4,042
0
16,771
W
Ymir
Lenning
Ymir
2,991
295
0
1,512
11,755
9,630
515
3,086
8,669
23,391
0
L
Sun Wukong
josuffi
Sun Wukong
4,111
461
0
399
11,808
5,459
0
5,633
6,175
100
22,411
W
Cernunnos
Ëpok
Cernunnos
11,500
6,110
0
6,625
13,901
4,608
1,046
2,622
11,279
0
79,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
28,768
235
Minions Killed
147
0
Camps Cleared
0
882,877
Distance Traveled
834,071
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,899
641
94
6
0
306,298
2
L
Sol
10,770
634
78
5
0
298,200
5
L
Neith
9,165
539
42
2
0
204,237
3
W
Ymir
10,940
644
46
3
0
295,498
1
L
Sun Wukong
8,833
520
27
2
0
331,634
6
W
Cernunnos
12,089
711
95
6
0
281,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role