Player Matchup

Anhur
Anhur
Alkaox
Anhur
Level 87
God Stats
2W - 4L
1,253 SR
Queue Stats
224W - 185L
1,461 Elo+
Solo
Bakasura
Bakasura
Shizzza01
Bakasura
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
467W - 463L
1,420 Elo+
Solo
Thoth
Thoth
torvari
Thoth
Level 64
God Stats
4W - 12L
1,500 SR
Queue Stats
543W - 550L
1,422 Elo+
Solo
Apollo
Apollo
vaQatioN
Apollo
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 139L
1,350 Elo+
Solo
Geb
Geb
vanilla991
Geb
Level 123
God Stats
6W - 4L
1,887 SR
Queue Stats
273W - 272L
1,380 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,407 Elo+

VS

Team Averages
Level 51
1,405 SR
1,398 Elo+
Cupid
Cupid
Heldenflausch
Cupid
Level 29
God Stats
2W - 3L
1,352 SR
Queue Stats
169W - 168L
1,398 Elo+
Solo
Xing Tian
Xing Tian
I___FLORENCE___T
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 165L
1,445 Elo+
Solo
Chaac
Chaac
OhhZanji
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,389 Elo+
Solo
Fafnir
Fafnir
alexandroBAD
Fafnir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 125L
1,339 Elo+
Solo
Odin
Odin
mankymangoman
Odin
Level 66
God Stats
1W - 2L
1,171 SR
Queue Stats
12W - 13L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alkaox
Anhur
19
5 / 5 / 12
11,843
697
24,031
21,186
11,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Shizzza01
Bakasura
16
0 / 8 / 16
10,375
610
9,170
20,758
10,033
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
torvari
Thoth
20
9 / 7 / 11
12,801
753
20,530
15,211
7,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
vaQatioN
Apollo
20
10 / 6 / 15
13,129
772
18,468
20,086
11,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
1 / 4 / 18
11,210
659
13,287
20,886
25,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
13,516
795
20,006
10,462
4,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
17
1 / 7 / 9
11,326
666
6,368
16,897
12,001
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
OhhZanji
Chaac
20
9 / 6 / 13
13,911
818
30,453
24,328
17,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
20
2 / 4 / 23
13,606
800
13,646
22,452
26,442
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 6 / 17
13,756
809
18,659
24,979
28,732
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
102
25
Kills
30
30
Deaths
25
72
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alkaox
Anhur
5
5
12
2.2
W
10
2
10
7.5
W
Xing Tian
1
7
9
0.79
W
Chaac
OhhZanji
Chaac
9
6
13
2.58
L
Bakasura
Shizzza01
Bakasura
0
8
16
1
W
Fafnir
2
4
23
3.38
W
8
6
17
2.75
L
Thoth
torvari
Thoth
9
7
11
2.07
L
Apollo
vaQatioN
Apollo
10
6
15
2.92
L
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,486
Damage
89,132
98,127
Taken
99,118
65,047
Mitigated
89,806
30,071
Healing
36,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alkaox
Anhur
24,031
14,699
2,364
6,017
21,186
11,102
1,439
4,464
16,722
0
42,988
W
20,006
10,597
8,835
2,908
10,462
4,801
2,214
2,590
7,592
0
52,056
W
Xing Tian
6,368
344
458
657
16,897
12,001
204
6,971
9,646
15,292
0
W
Chaac
OhhZanji
Chaac
30,453
6,154
2,694
10,159
24,328
17,830
853
9,119
14,829
0
52,760
L
Bakasura
Shizzza01
Bakasura
9,170
5,798
711
4,583
20,758
10,033
57
4,507
16,251
0
10,853
W
Fafnir
13,646
4,214
2,851
4,247
22,452
26,442
460
8,530
13,747
26,569
0
W
18,659
5,990
1,250
2,332
24,979
28,732
1,023
6,302
18,122
4,688
22,139
L
Thoth
torvari
Thoth
20,530
1,747
2,217
1,707
15,211
7,110
515
2,289
12,922
40,789
0
L
Apollo
vaQatioN
Apollo
18,468
11,277
2,622
3,755
20,086
11,455
1,376
3,520
16,566
0
40,843
L
13,287
1,596
3,192
2,903
20,886
25,347
87
7,851
13,035
23,566
551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
66,115
174
Minions Killed
154
0
Camps Cleared
0
1,425,081
Distance Traveled
1,499,746
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,843
697
43
3
0
262,279
0
W
Cupid
13,516
795
63
4
0
316,965
0
W
Xing Tian
11,326
666
10
1
0
280,716
2
W
Chaac
13,911
818
50
3
0
322,880
0
L
Bakasura
10,375
610
28
2
0
301,403
0
W
Fafnir
13,606
800
18
1
0
300,685
6
W
Odin
13,756
809
13
1
0
278,500
4
L
Thoth
12,801
753
44
3
0
291,046
0
L
Apollo
13,129
772
41
2
0
254,742
0
L
Geb
11,210
659
18
1
0
315,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role