Player Matchup

Odin
Odin
Captain Probo
Odin
Level 29
God Stats
35W - 22L
1,760 SR
Queue Stats
78W - 80L
1,351 Elo+
Party 1
Merlin
Merlin
DcFrost87
Merlin
Level 28
God Stats
6W - 8L
1,517 SR
Queue Stats
24W - 40L
1,246 Elo+
Solo
Da Ji
Da Ji
XxGoDxX54
Da Ji
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 79L
1,263 Elo+
Party 1
Team Averages
Level 27
1,592 SR
1,287 Elo+

VS

Team Averages
Level 36
1,462 SR
1,235 Elo+
Izanami
Izanami
Damion Kiwi09
Izanami
Level 26
God Stats
15W - 14L
1,510 SR
Queue Stats
49W - 51L
1,280 Elo+
Solo
Khepri
Khepri
Flash960225
Khepri
Level 17
God Stats
3W - 6L
1,376 SR
Queue Stats
26W - 37L
1,224 Elo+
Party 2
Pele
Pele
PrinceofGods6
Pele
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
183W - 187L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
10,514
657
6,017
10,114
5,437
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DcFrost87
Merlin
11
0 / 0 / 6
9,403
588
9,545
4,560
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
XxGoDxX54
Da Ji
11
3 / 8 / 4
10,005
625
7,952
12,832
3,710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
8 / 4 / 2
10,819
676
8,755
13,511
4,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
13
2 / 3 / 5
9,431
589
2,210
13,132
9,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
5,778
361
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
10
11
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Izanami
8
4
2
2.25
W
Merlin
DcFrost87
Merlin
0
0
6
3
L
Khepri
2
3
5
1.5
L
0
0
0
0
W
Da Ji
XxGoDxX54
Da Ji
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
10,965
27,506
Taken
26,643
10,395
Mitigated
14,526
5,641
Healing
40
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,017
437
1,279
1,236
10,114
5,437
1,084
917
9,197
0
26,903
L
Izanami
8,755
3,724
0
40
13,511
4,544
0
3,399
10,112
0
36,821
W
Merlin
DcFrost87
Merlin
9,545
621
0
0
4,560
1,248
128
495
4,065
37,498
0
L
Khepri
2,210
196
0
0
13,132
9,982
0
6,154
6,978
14,299
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
XxGoDxX54
Da Ji
7,952
1,728
1,525
1,601
12,832
3,710
410
798
12,034
0
25,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
26,028
153
Minions Killed
77
0
Camps Cleared
0
837,038
Distance Traveled
528,732
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,514
657
38
2
0
294,079
2
L
Izanami
10,819
676
64
4
0
254,063
2
W
Merlin
9,403
588
86
5
0
267,871
2
L
Khepri
9,431
589
13
1
0
274,669
0
L
Pele
5,778
361
0
0
0
0
0
W
Da Ji
10,005
625
29
2
0
275,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role