Player Matchup

Ah Puch
Ah Puch
Platinum II
DaddySithLord69
Ah Puch
Platinum II
Level 125
God Stats
174W - 175L
1,711 SR
Queue Stats
174W - 177L
1,855 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,711 SR
1,855 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,500 SR
1,500 MMR
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 1
15,309
765
12,502
21,525
15,436
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PoseidonPeleBakasuraSetAh Muzen Cab

VS

Bans
He BoSkadiHeraKukulkanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 4 / 0
15,268
763
16,877
23,689
23,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
5
5
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
4
0
1.25
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
16,877
21,525
Taken
23,689
15,436
Mitigated
23,068
6,992
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
16,877
7,973
0
7,727
23,689
23,068
3,544
12,521
11,168
1,210
110,585
W
12,502
184
0
6,992
21,525
15,436
1,985
1,045
20,480
102,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,309
Gold Earned
15,268
203
Minions Killed
172
0
Camps Cleared
0
339,451
Distance Traveled
371,718
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,268
763
172
9
0
371,718
1
W
Ah Puch
15,309
765
203
10
0
339,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role