Player Matchup

Hercules
Hercules
Barnacle
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,650 Elo+
Party 2
Janus
Janus
DJJazzyJoe
Janus
Level 23
God Stats
3W - 1L
1,849 SR
Queue Stats
5W - 1L
1,851 Elo+
Party 2
Sol
Sol
Stonks
Sol
Level 26
God Stats
0W - 1L
1,632 SR
Queue Stats
5W - 1L
1,851 Elo+
Party 2
Kukulkan
Kukulkan
kbuns
Kukulkan
Level 29
God Stats
0W - 1L
1,894 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 2
Odin
Odin
lspedersen
Odin
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 4L
1,650 Elo+
Party 2
Team Averages
Level 36
1,632 SR
1,685 Elo+

VS

Team Averages
Level 30
1,493 SR
1,714 Elo+
Jormungandr
Jormungandr
Bluse
Jormungandr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,639 Elo+
Party 3
Merlin
Merlin
Kazniir
Merlin
Level 29
God Stats
18W - 13L
1,332 SR
Queue Stats
93W - 70L
1,595 Elo+
Solo
Nemesis
Nemesis
Ninjawilly
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,843 Elo+
Party 1
Chaac
Chaac
Pr3ViouSy1
Chaac
Level 88
God Stats
4W - 6L
1,285 SR
Queue Stats
152W - 108L
1,650 Elo+
Party 3
Neith
Neith
klaries
Neith
Level 8
God Stats
11W - 4L
1,851 SR
Queue Stats
17W - 23L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Barnacle
Hercules
20
6 / 9 / 10
15,508
1,034
22,450
37,021
35,030
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
19
4 / 12 / 10
13,684
912
17,739
20,299
5,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
Stonks
Sol
20
5 / 11 / 10
14,937
996
32,581
31,933
8,854
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
kbuns
Kukulkan
20
5 / 5 / 12
15,210
1,014
33,190
14,209
4,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 6 / 16
13,748
917
9,457
23,767
17,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluse
Jormungandr
20
2 / 4 / 26
14,522
968
12,265
21,869
27,287
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
Kazniir
Merlin
20
16 / 4 / 20
17,561
1,171
41,605
21,068
9,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Ninjawilly
Nemesis
20
16 / 3 / 22
18,473
1,232
34,595
28,933
20,538
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
20
7 / 6 / 22
15,675
1,045
23,885
34,381
25,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
klaries
Neith
20
2 / 4 / 17
14,166
944
9,517
14,195
6,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
150
21
Kills
43
43
Deaths
21
58
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Hercules
Barnacle
Hercules
6
9
10
1.22
W
Jormungandr
Bluse
Jormungandr
2
4
26
3.75
L
Janus
4
12
10
0.75
W
Merlin
Kazniir
Merlin
16
4
20
6.5
W
Nemesis
Ninjawilly
Nemesis
16
3
22
9
W
Chaac
7
6
22
3
L
Sol
Stonks
Sol
5
11
10
0.91
L
Kukulkan
kbuns
Kukulkan
5
5
12
2.2
W
Neith
klaries
Neith
2
4
17
2.63
L
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,417
Damage
121,867
127,229
Taken
120,446
71,269
Mitigated
89,175
24,037
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Barnacle
Hercules
22,450
10,149
0
11,923
37,021
35,030
0
10,370
26,651
0
45,185
W
Jormungandr
Bluse
Jormungandr
12,265
1,248
0
1,271
21,869
27,287
0
15,546
6,323
25,486
0
L
Janus
17,739
1,042
0
0
20,299
5,482
0
8,458
11,841
22,868
0
W
Merlin
Kazniir
Merlin
41,605
1,026
172
2,421
21,068
9,289
0
13,937
7,131
82,023
0
W
Nemesis
Ninjawilly
Nemesis
34,595
18,359
0
5,754
28,933
20,538
0
17,676
11,257
0
58,969
W
Chaac
23,885
3,210
0
9,183
34,381
25,910
0
27,137
7,244
0
47,200
L
Sol
Stonks
Sol
32,581
14,988
0
10,047
31,933
8,854
0
17,571
14,362
79,465
0
L
Kukulkan
kbuns
Kukulkan
33,190
4,049
0
63
14,209
4,548
0
6,003
8,206
81,924
0
W
Neith
klaries
Neith
9,517
5,073
0
1,877
14,195
6,151
0
9,214
4,981
0
38,204
L
9,457
3,009
0
2,004
23,767
17,355
0
11,468
12,299
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,087
Gold Earned
80,397
306
Minions Killed
295
5
Camps Cleared
12
1,467,683
Distance Traveled
1,410,491
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,508
1,034
60
4
0
309,356
1
W
Jormungandr
14,522
968
23
2
0
234,423
0
L
Janus
13,684
912
13
1
0
278,733
0
W
Merlin
17,561
1,171
87
6
1
273,435
2
W
Nemesis
18,473
1,232
50
3
8
340,547
1
W
Chaac
15,675
1,045
57
4
0
277,163
0
L
Sol
14,937
996
85
6
1
279,280
0
L
Kukulkan
15,210
1,014
129
9
4
313,510
0
W
Neith
14,166
944
78
5
3
284,923
0
L
Odin
13,748
917
19
1
0
286,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role