Player Matchup

Anubis
Anubis
Silver III
OnyxV0id454_
Anubis
Silver III
Level 68
God Stats
18W - 25L
1,471 SR
Queue Stats
221W - 233L
1,177 MMR
Solo
Ra
Ra
Silver III
RisingPapaz
Ra
Silver III
Level 121
God Stats
16W - 9L
1,615 SR
Queue Stats
137W - 112L
1,173 MMR
Solo
Yemoja
Yemoja
Silver III
uliyblaky
Yemoja
Silver III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,170 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,529 SR
1,173 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,694 SR
1,156 MMR
Merlin
Merlin
Silver II
MrDUP
Merlin
Silver II
Level 160
God Stats
43W - 47L
1,690 SR
Queue Stats
641W - 648L
1,177 MMR
Solo
Hercules
Hercules
Silver II
MrJewBawls
Hercules
Silver II
Level 126
God Stats
1W - 4L
1,645 SR
Queue Stats
153W - 190L
1,263 MMR
Party 1
Chiron
Chiron
Silver V
Why_Not_777
Chiron
Silver V
Level 136
God Stats
0W - 1L
1,747 SR
Queue Stats
7W - 10L
1,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 4 / 1
16,571
637
18,402
21,302
8,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 4
16,106
619
17,119
16,385
6,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
uliyblaky
Yemoja
17
1 / 0 / 12
16,554
637
14,386
21,737
27,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrKumbhakarnaHadesBacchusKing Arthur

VS

Bans
KukulkanSkadiChaacMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrDUP
Merlin
15
5 / 7 / 1
14,982
576
19,874
18,829
7,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
MrJewBawls
Hercules
16
1 / 2 / 6
14,648
563
11,557
29,900
37,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
15
3 / 5 / 3
14,861
572
14,901
17,852
4,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
9
9
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
MrDUP
Merlin
5
7
1
0.79
L
Hercules
MrJewBawls
Hercules
1
2
6
2
W
Anubis
7
4
1
1.88
W
6
5
4
1.6
L
Chiron
3
5
3
0.9
W
Yemoja
uliyblaky
Yemoja
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,907
Damage
46,332
59,424
Taken
66,581
42,279
Mitigated
50,045
24,967
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MrDUP
Merlin
19,874
534
1,129
4,213
18,829
7,540
204
15,463
3,366
80,668
0
L
Hercules
MrJewBawls
Hercules
11,557
2,691
0
14,260
29,900
37,838
297
19,221
10,679
897
46,554
W
Anubis
18,402
621
0
8,766
21,302
8,607
586
7,958
13,344
96,215
0
W
17,119
1,141
5,009
6,434
16,385
6,580
1,554
6,027
10,358
77,402
0
L
Chiron
14,901
3,285
1,656
2,632
17,852
4,667
922
15,224
2,573
0
71,438
W
Yemoja
uliyblaky
Yemoja
14,386
1,939
1,974
2,784
21,737
27,092
817
7,207
14,530
66,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,231
Gold Earned
44,491
350
Minions Killed
282
0
Camps Cleared
0
1,320,854
Distance Traveled
1,206,271
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,982
576
109
4
0
363,074
2
L
Hercules
14,648
563
43
2
0
409,091
13
W
Anubis
16,571
637
139
5
0
419,666
2
W
Ra
16,106
619
140
5
0
473,673
9
L
Chiron
14,861
572
130
5
0
434,106
6
W
Yemoja
16,554
637
71
3
0
427,515
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role