Player Matchup

Heimdallr
Heimdallr
Platinum II
DANGERSLOTH
Heimdallr
Platinum II
Level 129
God Stats
10W - 6L
1,705 SR
Queue Stats
32W - 26L
1,762 MMR
Party 1
Chang'e
Chang'e
Platinum II
DrakeBloodthorn
Chang'e
Platinum II
Level 124
God Stats
0W - 1L
1,595 SR
Queue Stats
32W - 26L
1,761 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
The Iron Reaper
Sun Wukong
Platinum II
Level 127
God Stats
0W - 1L
1,515 SR
Queue Stats
32W - 26L
1,762 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,605 SR
1,762 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,606 SR
1,744 MMR
Chaac
Chaac
Platinum III
Conductor Dan
Chaac
Platinum III
Level 137
God Stats
7W - 6L
1,761 SR
Queue Stats
31W - 35L
1,794 MMR
Party 2
Vulcan
Vulcan
Platinum IV
Glexo Slim Slum
Vulcan
Platinum IV
Level 149
God Stats
8W - 7L
1,689 SR
Queue Stats
16W - 18L
1,754 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Zewmy
Hou Yi
Gold I
Level 157
God Stats
1W - 0L
1,368 SR
Queue Stats
8W - 4L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DANGERSLOTH
Heimdallr
19
5 / 3 / 7
20,346
617
24,932
24,603
9,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 3 / 4
19,278
584
12,583
24,160
14,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
The Iron Reaper
Sun Wukong
19
5 / 4 / 5
20,174
611
20,027
35,517
38,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
YemojaBacchusBastetOdinBakasura

VS

Bans
KumbhakarnaAresGaneshaAchillesTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
18,264
553
13,889
31,849
35,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
0 / 3 / 7
18,569
563
28,881
11,488
8,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Zewmy
Hou Yi
20
9 / 5 / 0
21,698
658
24,611
27,575
12,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
10
10
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
8
6
0.5
L
Heimdallr
DANGERSLOTH
Heimdallr
5
3
7
2.83
L
5
3
4
2.33
W
0
3
7
1.17
L
Sun Wukong
The Iron Reaper
Sun Wukong
5
4
5
1.88
W
Hou Yi
Zewmy
Hou Yi
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,542
Damage
67,381
84,280
Taken
70,912
62,112
Mitigated
56,599
49,835
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,889
967
0
10,602
31,849
35,486
1,407
8,220
23,629
0
72,527
L
Heimdallr
DANGERSLOTH
Heimdallr
24,932
10,873
0
10,104
24,603
9,392
3,312
8,693
15,910
0
172,238
L
12,583
950
9,847
14,333
24,160
14,235
550
10,199
13,961
74,151
0
W
28,881
13,026
0
2,043
11,488
8,410
410
830
10,658
115,620
0
L
Sun Wukong
The Iron Reaper
Sun Wukong
20,027
4,486
1,805
13,746
35,517
38,485
0
10,628
24,889
0
130,096
W
Hou Yi
Zewmy
Hou Yi
24,611
15,690
0
10,854
27,575
12,703
768
3,606
23,965
0
146,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,798
Gold Earned
58,531
468
Minions Killed
442
0
Camps Cleared
0
1,824,133
Distance Traveled
1,864,498
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,264
553
74
2
0
627,732
7
L
Heimdallr
20,346
617
252
8
0
578,701
5
L
Chang'e
19,278
584
72
2
0
618,127
3
W
Vulcan
18,569
563
187
6
0
627,222
5
L
Sun Wukong
20,174
611
144
4
0
627,305
2
W
Hou Yi
21,698
658
181
5
0
609,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role