Player Matchup

Kukulkan
Kukulkan
DeathTheMan22
Kukulkan
Level 27
God Stats
2W - 2L
1,700 SR
Queue Stats
11W - 8L
1,349 Elo+
Party 1
Bacchus
Bacchus
LordRaiden34555
Bacchus
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 140L
1,380 Elo+
Party 1
Thor
Thor
MetalMeister22
Thor
Level 43
God Stats
0W - 2L
1,275 SR
Queue Stats
196W - 224L
1,302 Elo+
Party 1
Team Averages
Level 50
1,492 SR
1,344 Elo+

VS

Team Averages
Level 31
1,399 SR
1,320 Elo+
Yemoja
Yemoja
Luciano_Killer10
Yemoja
Level 13
God Stats
4W - 7L
1,386 SR
Queue Stats
73W - 104L
1,251 Elo+
Solo
Pele
Pele
SwampDeer17
Pele
Level 54
God Stats
43W - 28L
1,335 SR
Queue Stats
65W - 59L
1,249 Elo+
Party 2
Artemis
Artemis
panthersfan097
Artemis
Level 26
God Stats
38W - 21L
1,475 SR
Queue Stats
98W - 70L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathTheMan22
Kukulkan
10
2 / 6 / 1
9,205
614
9,383
13,457
2,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 0
8,373
558
5,960
14,562
12,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 13 / 1
7,794
520
2,379
13,337
5,564
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
10,447
696
3,268
5,153
2,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 8
11,637
776
14,169
11,445
4,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
17 / 1 / 8
12,266
818
18,339
9,875
3,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
25
25
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DeathTheMan22
Kukulkan
2
6
1
0.42
L
1
6
0
0.17
W
1
0
7
4.5
L
0
13
1
0.04
W
7
2
8
5.5
W
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
35,776
41,356
Taken
26,473
20,543
Mitigated
10,849
4,691
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DeathTheMan22
Kukulkan
9,383
1,255
750
1,868
13,457
2,780
0
1,411
12,046
34,960
0
L
5,960
873
300
1,011
14,562
12,199
0
968
13,594
15,924
0
W
3,268
483
2,476
740
5,153
2,961
496
3,816
1,337
16,489
0
L
2,379
1,230
410
352
13,337
5,564
0
914
12,423
0
7,786
W
14,169
2,665
0
4,629
11,445
4,136
764
5,879
5,566
0
60,102
W
18,339
7,813
0
505
9,875
3,752
428
5,724
4,151
0
42,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
34,350
87
Minions Killed
171
0
Camps Cleared
0
655,920
Distance Traveled
757,581
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,205
614
54
4
0
218,720
3
L
Bacchus
8,373
558
25
2
0
256,784
0
W
Yemoja
10,447
696
32
2
0
228,035
0
L
Thor
7,794
520
8
1
0
180,416
0
W
Pele
11,637
776
78
5
0
267,492
1
W
Artemis
12,266
818
61
4
0
262,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role