Player Matchup

Merlin
Merlin
Bronze I
 
Merlin
Bronze I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
Deathstroke Red
Jormungandr
Silver IV
Level 129
God Stats
48W - 43L
1,300 SR
Queue Stats
188W - 183L
1,035 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
JuanPaDonoso
Sylvanus
Bronze I
Level 143
God Stats
2W - 3L
1,744 SR
Queue Stats
108W - 134L
905 MMR
Solo
Hun Batz
Hun Batz
Bronze II
MRxDESECK
Hun Batz
Bronze II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
847 MMR
Solo
Jing Wei
Jing Wei
Bronze I
jDylla
Jing Wei
Bronze I
Level 48
God Stats
0W - 1L
1,314 SR
Queue Stats
28W - 41L
941 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,472 SR
1,046 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,522 SR
901 MMR
Medusa
Medusa
Bronze I
C4L wolfzZ
Medusa
Bronze I
Level 54
God Stats
17W - 13L
1,377 SR
Queue Stats
250W - 255L
918 MMR
Solo
He Bo
He Bo
Silver V
Eddy Walter
He Bo
Silver V
Level 69
God Stats
5W - 7L
1,585 SR
Queue Stats
321W - 312L
968 MMR
Solo
Yemoja
Yemoja
Bronze I
SiegfriedTW
Yemoja
Bronze I
Level 160
God Stats
18W - 18L
1,463 SR
Queue Stats
561W - 555L
828 MMR
Solo
Tyr
Tyr
Silver V
Umbrella 9111
Tyr
Silver V
Level 88
God Stats
11W - 14L
1,501 SR
Queue Stats
264W - 227L
933 MMR
Solo
Chang'e
Chang'e
Bronze II
imaqtpie23
Chang'e
Bronze II
Level 85
God Stats
56W - 37L
1,685 SR
Queue Stats
203W - 202L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 10 / 0
10,915
496
17,892
16,563
6,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Deathstroke Red
Jormungandr
18
3 / 2 / 1
10,835
493
13,043
15,576
20,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
JuanPaDonoso
Sylvanus
14
1 / 4 / 3
8,376
381
6,932
16,994
10,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
MRxDESECK
Hun Batz
11
0 / 6 / 2
8,122
369
3,733
11,182
3,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
jDylla
Jing Wei
15
1 / 7 / 1
9,490
431
5,472
15,473
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KukulkanBacchusOdinHeimdallrIzanami

VS

Bans
ThanatosSusanoMercuryChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C4L wolfzZ
Medusa
17
4 / 0 / 6
11,001
500
11,694
11,413
3,908
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 5 / 8
13,122
596
18,645
16,716
5,922
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
14
2 / 4 / 7
10,511
478
7,757
16,738
12,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 0 / 3
10,981
499
8,880
16,131
21,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
imaqtpie23
Chang'e
19
8 / 1 / 8
12,326
560
9,818
9,608
3,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
10
Kills
29
29
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
10
0
0.5
W
Medusa
C4L wolfzZ
Medusa
4
0
6
7
L
Jormungandr
Deathstroke Red
Jormungandr
3
2
1
1.75
W
14
5
8
3.6
L
Sylvanus
JuanPaDonoso
Sylvanus
1
4
3
0.63
L
Hun Batz
MRxDESECK
Hun Batz
0
6
2
0.17
W
Yemoja
2
4
7
1.38
W
1
0
3
2.5
W
Chang'e
imaqtpie23
Chang'e
8
1
8
12
L
Jing Wei
jDylla
Jing Wei
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
56,794
75,788
Taken
70,606
46,827
Mitigated
46,911
21,550
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,892
822
0
3,182
16,563
6,013
649
11,575
4,988
70,807
0
W
Medusa
C4L wolfzZ
Medusa
11,694
5,601
0
2,532
11,413
3,908
3,792
5,547
5,866
0
82,788
L
Jormungandr
Deathstroke Red
Jormungandr
13,043
5,110
0
3,338
15,576
20,765
572
6,768
8,808
80,605
0
W
18,645
620
374
6,116
16,716
5,922
685
9,687
7,029
86,967
0
L
Sylvanus
JuanPaDonoso
Sylvanus
6,932
1,871
1,536
8,400
16,994
10,989
51
6,239
10,755
32,945
0
L
Hun Batz
MRxDESECK
Hun Batz
3,733
791
0
2,380
11,182
3,765
222
5,225
5,957
0
38,464
W
Yemoja
7,757
862
3,468
2,281
16,738
12,079
252
6,969
9,769
28,588
0
W
8,880
1,231
0
5,892
16,131
21,338
998
9,432
6,699
0
70,764
W
Chang'e
imaqtpie23
Chang'e
9,818
100
3,799
7,433
9,608
3,664
2,968
6,232
3,376
56,667
0
L
Jing Wei
jDylla
Jing Wei
5,472
3,606
0
2,714
15,473
5,295
243
6,413
9,060
0
59,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
57,941
437
Minions Killed
529
0
Camps Cleared
0
1,669,420
Distance Traveled
1,944,650
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,915
496
83
4
0
337,256
2
W
Medusa
11,001
500
139
6
0
356,467
2
L
Jormungandr
10,835
493
148
7
0
353,555
5
W
He Bo
13,122
596
123
6
0
402,968
1
L
Sylvanus
8,376
381
33
2
0
342,142
2
L
Hun Batz
8,122
369
59
3
0
290,915
1
W
Yemoja
10,511
478
38
2
0
335,335
12
W
Tyr
10,981
499
120
5
0
414,026
2
W
Chang'e
12,326
560
109
5
0
435,854
1
L
Jing Wei
9,490
431
114
5
0
345,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role