Player Matchup

Merlin
Merlin
Ant-James
Merlin
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
205W - 177L
1,538 Elo+
Party 1
Sobek
Sobek
King_Connon
Sobek
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 131L
1,565 Elo+
Party 1
Zeus
Zeus
Nocturious
Zeus
Level 154
God Stats
12W - 5L
1,780 SR
Queue Stats
851W - 791L
1,643 Elo+
Solo
Khepri
Khepri
Spider-Din
Khepri
Level 102
God Stats
11W - 8L
1,416 SR
Queue Stats
215W - 186L
1,516 Elo+
Party 1
Serqet
Serqet
k1ng_sh4bz
Serqet
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
323W - 281L
1,571 Elo+
Party 1
Team Averages
Level 132
1,539 SR
1,566 Elo+

VS

Team Averages
Level 127
1,562 SR
1,599 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cammanderben
Bellona
Level 147
God Stats
4W - 5L
1,703 SR
Queue Stats
522W - 548L
1,499 Elo+
Solo
Nemesis
Nemesis
KneeBeforeMe
Nemesis
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 163L
1,519 Elo+
Solo
Heimdallr
Heimdallr
M1X7
Heimdallr
Level 129
God Stats
2W - 4L
1,604 SR
Queue Stats
146W - 142L
1,652 Elo+
Solo
Cerberus
Cerberus
kyo45
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ant-James
Merlin
20
4 / 2 / 23
12,583
740
21,456
13,204
8,155
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 2 / 21
12,758
750
9,641
20,571
28,842
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 3 / 8
14,247
838
44,030
13,446
7,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Spider-Din
Khepri
19
0 / 2 / 24
11,378
669
7,396
16,503
24,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Serqet
k1ng_sh4bz
Serqet
19
8 / 6 / 14
12,176
716
9,013
15,233
10,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 5 / 7
11,368
669
13,299
13,201
5,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cammanderben
Bellona
19
4 / 8 / 9
11,777
693
14,205
20,353
28,285
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
KneeBeforeMe
Nemesis
20
7 / 7 / 6
12,619
742
14,940
28,691
13,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
M1X7
Heimdallr
16
1 / 6 / 8
9,891
582
9,787
17,415
7,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kyo45
Cerberus
16
0 / 9 / 10
10,051
591
7,026
19,073
19,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
35
Kills
15
15
Deaths
35
90
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
7
1.3
W
Merlin
Ant-James
Merlin
4
2
23
7.75
L
Bellona
Cammanderben
Bellona
4
8
9
1.06
W
3
2
21
6.75
L
Nemesis
KneeBeforeMe
Nemesis
7
7
6
1.43
L
Heimdallr
M1X7
Heimdallr
1
6
8
0.83
W
20
3
8
8
W
Khepri
Spider-Din
Khepri
0
2
24
6
W
Serqet
k1ng_sh4bz
Serqet
8
6
14
2.5
L
Cerberus
kyo45
Cerberus
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,536
Damage
59,257
78,957
Taken
98,733
80,089
Mitigated
73,891
22,461
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,299
930
0
1,472
13,201
5,459
553
12,469
732
34,599
0
W
Merlin
Ant-James
Merlin
21,456
1,640
1,932
1,547
13,204
8,155
1,959
2,882
10,322
48,843
0
L
Bellona
Cammanderben
Bellona
14,205
3,101
1,879
2,969
20,353
28,285
0
14,883
4,621
462
27,237
W
9,641
632
3,328
4,301
20,571
28,842
423
7,425
13,146
18,090
0
L
Nemesis
KneeBeforeMe
Nemesis
14,940
4,765
2,689
9,959
28,691
13,810
422
24,619
3,792
0
24,667
L
Heimdallr
M1X7
Heimdallr
9,787
4,259
1,733
4,496
17,415
7,021
1,286
14,779
2,406
0
27,717
W
44,030
3,832
760
1,955
13,446
7,729
1,672
2,625
10,821
76,614
0
W
Khepri
Spider-Din
Khepri
7,396
533
4,760
2,180
16,503
24,644
573
3,696
11,995
12,972
0
W
Serqet
k1ng_sh4bz
Serqet
9,013
2,117
928
770
15,233
10,719
958
4,003
11,230
1,428
12,371
L
Cerberus
kyo45
Cerberus
7,026
567
76
3,225
19,073
19,316
122
16,256
2,805
19,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,142
Gold Earned
55,706
149
Minions Killed
183
0
Camps Cleared
0
1,479,457
Distance Traveled
1,341,996
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,368
669
65
4
0
256,493
1
W
Merlin
12,583
740
49
3
0
302,669
1
L
Bellona
11,777
693
19
1
0
258,492
0
W
Sobek
12,758
750
15
1
0
317,997
3
L
Nemesis
12,619
742
23
1
0
282,278
0
L
Heimdallr
9,891
582
26
2
0
263,301
1
W
Zeus
14,247
838
62
4
0
239,820
0
W
Khepri
11,378
669
13
1
0
323,302
1
W
Serqet
12,176
716
10
1
0
295,669
7
L
Cerberus
10,051
591
50
3
0
281,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role