Player Matchup

Heimdallr
Heimdallr
Gildyson
Heimdallr
Level 27
God Stats
71W - 88L
1,492 SR
Queue Stats
94W - 106L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Junya
Baron Samedi
Level 24
God Stats
6W - 6L
1,440 SR
Queue Stats
20W - 19L
1,475 Elo+
Party 1
Cerberus
Cerberus
KlarionSea
Cerberus
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
494W - 510L
1,466 Elo+
Party 1
Merlin
Merlin
LeoGodinhoo
Merlin
Level 25
God Stats
12W - 27L
1,321 SR
Queue Stats
58W - 75L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
Submisso_
Nu Wa
Level 17
God Stats
20W - 25L
1,238 SR
Queue Stats
126W - 127L
1,446 Elo+
Party 1
Team Averages
Level 39
1,398 SR
1,450 Elo+

VS

Team Averages
Level 21
1,565 SR
1,392 Elo+
Scylla
Scylla
JhingerHoffmann
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,321 Elo+
Party 2
Nemesis
Nemesis
PãoPoiquinho
Nemesis
Level 6
God Stats
0W - 2L
1,659 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
ZeroCrowclink
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,289 Elo+
Party 3
Thor
Thor
kurumabr_edu
Thor
Level 25
God Stats
237W - 281L
1,480 SR
Queue Stats
417W - 488L
1,457 Elo+
Solo
Sol
Sol
leomineita
Sol
Level 18
God Stats
1W - 4L
1,686 SR
Queue Stats
71W - 81L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gildyson
Heimdallr
19
10 / 2 / 16
13,033
1,003
19,331
12,076
5,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Junya
Baron Samedi
20
11 / 1 / 11
13,989
1,076
15,392
13,385
6,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
KlarionSea
Cerberus
20
3 / 4 / 26
12,841
988
13,150
23,697
27,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
20
7 / 0 / 23
14,101
1,085
22,617
9,199
3,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Submisso_
Nu Wa
20
7 / 1 / 18
14,125
1,087
22,772
8,002
3,077
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 5
11,971
921
10,537
15,514
5,351
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
17
1 / 7 / 4
10,910
839
16,753
23,765
8,707
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 3
11,975
921
9,018
25,764
12,589
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 2
11,243
865
7,380
15,134
4,821
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 10 / 4
12,016
924
16,488
20,261
6,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
26
38
Kills
8
8
Deaths
38
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Gildyson
Heimdallr
10
2
16
9
L
0
6
5
0.42
W
Baron Samedi
Junya
Baron Samedi
11
1
11
16.5
W
Cerberus
KlarionSea
Cerberus
3
4
26
4
W
Merlin
7
0
23
18.5
L
Nemesis
1
7
4
0.43
W
Nu Wa
Submisso_
Nu Wa
7
1
18
16
L
2
9
3
0.39
L
2
6
2
0.5
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,262
Damage
60,176
66,359
Taken
100,438
45,613
Mitigated
37,512
10,373
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Gildyson
Heimdallr
19,331
9,766
0
1,831
12,076
5,255
0
7,869
4,207
0
26,693
L
10,537
340
0
0
15,514
5,351
0
10,456
5,057
53,269
0
W
Baron Samedi
Junya
Baron Samedi
15,392
1,056
2,598
2,314
13,385
6,008
0
9,645
3,740
37,663
0
W
Cerberus
KlarionSea
Cerberus
13,150
1,934
0
3,630
23,697
27,381
0
10,941
12,291
29,095
0
W
Merlin
22,617
829
0
0
9,199
3,892
0
5,065
4,134
47,818
0
L
Nemesis
16,753
7,347
355
4,970
23,765
8,707
0
17,320
6,445
0
25,847
W
Nu Wa
Submisso_
Nu Wa
22,772
3,968
0
0
8,002
3,077
0
2,523
5,479
60,217
0
L
9,018
4,802
0
1,548
25,764
12,589
0
18,632
7,132
26,569
0
L
7,380
0
0
0
15,134
4,821
0
12,191
2,943
0
19,207
L
16,488
5,101
0
5,496
20,261
6,044
0
15,332
4,929
48,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,089
Gold Earned
58,115
277
Minions Killed
248
8
Camps Cleared
5
1,151,145
Distance Traveled
1,152,544
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,033
1,003
16
1
3
191,238
0
L
Scylla
11,971
921
106
8
0
254,165
0
W
Baron Samedi
13,989
1,076
57
4
1
231,597
0
W
Cerberus
12,841
988
43
3
2
231,809
0
W
Merlin
14,101
1,085
70
5
0
265,371
0
L
Nemesis
10,910
839
21
2
1
273,937
4
W
Nu Wa
14,125
1,087
91
7
2
231,130
0
L
Fafnir
11,975
921
33
3
2
221,242
0
L
Thor
11,243
865
18
1
1
237,714
4
L
Sol
12,016
924
70
5
1
165,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role