Player Matchup

Xing Tian
Xing Tian
DaveeNigaman
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 101L
1,452 Elo+
Party 3
Thanatos
Thanatos
Erzios
Thanatos
Level 122
God Stats
2W - 2L
1,368 SR
Queue Stats
93W - 85L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
Knight Deranged
Baron Samedi
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,529 Elo+
Party 2
Thoth
Thoth
RaveCaveman666
Thoth
Level 159
God Stats
8W - 7L
1,245 SR
Queue Stats
363W - 363L
1,503 Elo+
Party 2
Discordia
Discordia
trejo1918
Discordia
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 43L
1,408 Elo+
Party 3
Team Averages
Level 116
1,423 SR
1,457 Elo+

VS

Team Averages
Level 115
1,509 SR
1,634 Elo+
Jormungandr
Jormungandr
BoutToSticky
Jormungandr
Level 127
God Stats
4W - 1L
1,547 SR
Queue Stats
140W - 114L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
Heroticz
Guan Yu
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
140W - 136L
1,555 Elo+
Solo
Ymir
Ymir
JokersMagicTrik
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,931 Elo+
Party 1
Merlin
Merlin
Moist Autist
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,518 Elo+
Party 1
Anhur
Anhur
xAkat5uk1x
Anhur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 139L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaveeNigaman
Xing Tian
20
3 / 7 / 34
14,741
641
18,995
33,173
46,471
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Erzios
Thanatos
20
22 / 6 / 13
18,267
794
33,819
27,286
14,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Knight Deranged
Baron Samedi
20
6 / 9 / 20
14,403
626
16,603
26,044
11,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 6 / 25
14,794
643
23,063
17,530
5,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
trejo1918
Discordia
20
10 / 5 / 21
15,954
694
23,162
14,996
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoutToSticky
Jormungandr
20
7 / 8 / 15
14,815
644
25,172
29,213
32,825
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Heroticz
Guan Yu
20
7 / 10 / 14
15,125
658
12,039
34,833
37,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 8 / 19
14,768
642
12,071
30,117
38,274
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
7 / 10 / 7
15,287
665
23,982
22,685
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
20
6 / 11 / 13
14,683
638
21,307
26,231
8,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
99
46
Kills
31
33
Deaths
47
113
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BoutToSticky
Jormungandr
7
8
15
1.81
W
Xing Tian
DaveeNigaman
Xing Tian
3
7
34
2.86
W
Thanatos
Erzios
Thanatos
22
6
13
4.75
L
Guan Yu
Heroticz
Guan Yu
7
10
14
1.4
L
4
8
19
1.69
W
Baron Samedi
Knight Deranged
Baron Samedi
6
9
20
1.78
L
Merlin
7
10
7
1.05
W
5
6
25
2.92
W
Discordia
trejo1918
Discordia
10
5
21
4.1
L
Anhur
6
11
13
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,642
Damage
94,571
119,029
Taken
143,079
83,979
Mitigated
125,351
57,475
Healing
43,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BoutToSticky
Jormungandr
25,172
2,816
2,249
4,147
29,213
32,825
852
11,323
17,890
57,294
0
W
Xing Tian
DaveeNigaman
Xing Tian
18,995
1,154
21
7,586
33,173
46,471
397
15,424
17,749
32,433
0
W
Thanatos
Erzios
Thanatos
33,819
8,994
3,549
21,886
27,286
14,142
3,109
14,677
12,609
0
60,067
L
Guan Yu
Heroticz
Guan Yu
12,039
1,915
12,659
10,138
34,833
37,897
446
20,166
14,667
0
21,697
L
12,071
1,549
1,541
4,334
30,117
38,274
150
20,391
9,726
34,256
0
W
Baron Samedi
Knight Deranged
Baron Samedi
16,603
297
8,235
8,355
26,044
11,854
1,180
14,542
11,502
39,214
0
L
Merlin
23,982
598
1,584
3,015
22,685
7,822
839
12,244
10,441
50,509
0
W
23,063
1,155
86
1,771
17,530
5,698
1,338
7,570
9,960
50,977
0
W
Discordia
trejo1918
Discordia
23,162
1,276
3,680
2,306
14,996
5,814
861
9,012
5,984
56,140
0
L
Anhur
21,307
6,884
1,059
3,048
26,231
8,533
2,515
17,699
8,532
0
36,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,159
Gold Earned
74,678
198
Minions Killed
199
0
Camps Cleared
0
1,930,397
Distance Traveled
1,779,831
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,815
644
50
2
0
373,745
1
W
Xing Tian
14,741
641
20
1
0
391,855
1
W
Thanatos
18,267
794
35
2
0
451,626
1
L
Guan Yu
15,125
658
20
1
0
391,838
2
L
Ymir
14,768
642
48
2
0
358,665
0
W
Baron Samedi
14,403
626
42
2
0
315,973
2
L
Merlin
15,287
665
52
2
0
324,365
0
W
Thoth
14,794
643
46
2
0
392,610
0
W
Discordia
15,954
694
55
2
0
378,333
0
L
Anhur
14,683
638
29
1
0
331,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role