Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
21W - 18L
1,652 SR
Queue Stats
141W - 163L
1,239 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
38W - 41L
1,495 SR
Queue Stats
141W - 185L
1,159 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
24W - 10L
1,529 SR
Queue Stats
188W - 224L
1,171 Elo+
Party 1
Team Averages
Level 59
1,559 SR
1,189 Elo+

VS

Team Averages
Level 25
1,571 SR
1,390 Elo+
Fenrir
Fenrir
FreSh-PoTatoTrey
Fenrir
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
32W - 50L
1,170 Elo+
Solo
Hel
Hel
MColacurto
Hel
Level 29
God Stats
0W - 2L
1,712 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Thoth
Thoth
SelkieDreams
Thoth
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 0 / 9
10,888
838
12,108
11,168
4,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
 
Chang'e
12
7 / 1 / 12
10,104
777
10,378
8,724
2,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
 
Guan Yu
13
8 / 2 / 13
10,652
819
6,432
11,688
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 2
8,558
658
4,937
14,742
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 9 / 1
8,707
670
4,609
11,617
2,369
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 8 / 2
7,639
588
6,920
10,910
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
27
Kills
3
3
Deaths
27
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
9
16.5
W
Chang'e
 
Chang'e
7
1
12
13
W
Guan Yu
 
Guan Yu
8
2
13
7.25
L
1
10
2
0.2
L
2
9
1
0.28
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
16,466
31,580
Taken
37,269
13,261
Mitigated
8,497
11,033
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,108
2,390
0
1,608
11,168
4,548
1,644
4,499
6,669
0
28,978
W
Chang'e
 
Chang'e
10,378
1,868
1,636
2,483
8,724
2,657
951
3,424
5,300
38,854
0
W
Guan Yu
 
Guan Yu
6,432
1,739
2,224
3,082
11,688
6,056
1,438
4,197
7,491
0
36,618
L
4,937
1,284
167
2,033
14,742
3,521
0
5,661
9,081
0
18,321
L
4,609
867
3,317
1,707
11,617
2,369
0
2,925
8,692
19,078
0
L
6,920
1,332
0
434
10,910
2,607
0
1,872
9,038
29,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
24,904
138
Minions Killed
101
0
Camps Cleared
0
742,111
Distance Traveled
584,721
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,888
838
28
2
0
263,732
3
W
Chang'e
10,104
777
59
5
0
222,328
0
W
Guan Yu
10,652
819
51
4
0
256,051
0
L
Fenrir
8,558
658
34
3
0
235,680
2
L
Hel
8,707
670
24
2
0
164,264
0
L
Thoth
7,639
588
43
3
0
184,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role