Player Matchup

Yemoja
Yemoja
AtreusCurse
Yemoja
Level 28
God Stats
17W - 12L
1,594 SR
Queue Stats
22W - 16L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
Jeralt_of_Rivia
Guan Yu
Level 17
God Stats
1W - 1L
1,299 SR
Queue Stats
26W - 17L
1,657 Elo+
Party 1
Ra
Ra
LIL-_-ViperG
Ra
Level 42
God Stats
1W - 1L
1,338 SR
Queue Stats
65W - 65L
1,665 Elo+
Party 2
Arachne
Arachne
TG Smooth
Arachne
Level 68
God Stats
22W - 16L
1,578 SR
Queue Stats
46W - 43L
1,564 Elo+
Party 1
Neith
Neith
notDYSTRO
Neith
Level 49
God Stats
14W - 12L
1,870 SR
Queue Stats
80W - 77L
1,610 Elo+
Solo
Team Averages
Level 41
1,536 SR
1,628 Elo+

VS

Team Averages
Level 46
1,441 SR
1,429 Elo+
Nox
Nox
CrimsonGino
Nox
Level 24
God Stats
23W - 33L
1,177 SR
Queue Stats
31W - 51L
1,100 Elo+
Party 3
Chaac
Chaac
DunkinDeesNuts2o
Chaac
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 94L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
ShadeSupremeGeo
Baron Samedi
Level 66
God Stats
24W - 21L
1,422 SR
Queue Stats
55W - 63L
1,279 Elo+
Party 3
Kali
Kali
sebasinmortal21
Kali
Level 48
God Stats
1W - 2L
1,281 SR
Queue Stats
132W - 109L
1,618 Elo+
Solo
Geb
Geb
xUgandanMx
Geb
Level 45
God Stats
9W - 10L
1,823 SR
Queue Stats
376W - 363L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 6 / 13
16,622
792
19,829
25,417
12,215
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
1 / 10 / 14
17,281
823
18,746
45,654
39,462
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 11
18,755
893
29,104
20,251
8,598
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
TG Smooth
Arachne
20
19 / 11 / 6
22,495
1,071
39,416
39,887
17,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
notDYSTRO
Neith
20
2 / 1 / 14
17,697
843
33,263
22,753
10,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 12
17,234
821
2,912
21,630
10,405
20
9 / 2 / 14
19,101
910
30,912
24,481
26,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ShadeSupremeGeo
Baron Samedi
20
4 / 4 / 21
18,747
893
38,648
25,471
15,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 8 / 12
21,068
1,003
45,153
46,245
26,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 23
19,287
918
28,190
32,656
44,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
115
26
Kills
33
33
Deaths
26
58
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
6
13
1.08
L
1
9
12
0.78
L
9
2
14
8
W
1
10
14
0.8
W
4
5
11
1.9
L
Baron Samedi
ShadeSupremeGeo
Baron Samedi
4
4
21
3.63
W
Arachne
TG Smooth
Arachne
19
11
6
2
W
Neith
notDYSTRO
Neith
2
1
14
9
L
14
8
12
2.5
L
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,358
Damage
145,815
153,962
Taken
150,483
88,228
Mitigated
123,044
41,374
Healing
40,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
19,829
1,521
6,193
2,257
25,417
12,215
0
15,449
9,968
39,822
0
L
2,912
201
0
0
21,630
10,405
0
4,288
17,342
26,786
0
L
30,912
11,274
0
8,503
24,481
26,035
0
8,827
15,654
0
53,061
W
18,746
5,195
7,199
5,842
45,654
39,462
0
19,273
26,381
2,330
27,729
W
29,104
2,244
7,681
4,732
20,251
8,598
0
7,709
12,542
74,525
0
L
Baron Samedi
ShadeSupremeGeo
Baron Samedi
38,648
1,933
10,558
7,191
25,471
15,314
0
8,127
17,344
87,706
0
W
Arachne
TG Smooth
Arachne
39,416
27,828
0
5,197
39,887
17,188
0
15,285
24,602
0
83,362
W
Neith
notDYSTRO
Neith
33,263
18,952
0
2,273
22,753
10,765
0
10,098
12,655
0
85,478
L
45,153
26,789
0
10,928
46,245
26,413
0
12,424
33,821
0
98,949
L
28,190
815
1,692
1,704
32,656
44,877
0
17,505
15,151
47,515
2,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,850
Gold Earned
95,437
389
Minions Killed
409
16
Camps Cleared
10
1,986,732
Distance Traveled
1,944,929
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,622
792
37
2
2
332,340
0
L
Nox
17,234
821
66
3
0
238,608
0
L
Chaac
19,101
910
46
2
2
415,224
0
W
Guan Yu
17,281
823
19
1
0
432,291
1
W
Ra
18,755
893
131
6
1
367,419
0
L
Baron Samedi
18,747
893
122
6
1
383,237
0
W
Arachne
22,495
1,071
93
4
10
459,217
0
W
Neith
17,697
843
109
5
3
395,465
0
L
Kali
21,068
1,003
129
6
4
405,073
0
L
Geb
19,287
918
46
2
3
502,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role