Player Matchup

Chaac
Chaac
AriumMelodia
Chaac
Level 67
God Stats
2W - 1L
1,690 SR
Queue Stats
222W - 213L
1,361 Elo+
Party 1
Tyr
Tyr
DRAGON BABY ROX
Tyr
Level 44
God Stats
0W - 1L
1,062 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ibashgaming
Fenrir
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
34W - 45L
1,390 Elo+
Party 1
Medusa
Medusa
KitsuneNinDrago
Medusa
Level 89
God Stats
2W - 6L
1,712 SR
Queue Stats
226W - 225L
1,365 Elo+
Party 1
Hun Batz
Hun Batz
REVELATION915
Hun Batz
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
225W - 216L
1,718 Elo+
Party 1
Team Averages
Level 77
1,451 SR
1,467 Elo+

VS

Team Averages
Level 78
1,429 SR
1,400 Elo+
Anhur
Anhur
Animefreakk8
Anhur
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
24W - 36L
1,402 Elo+
Solo
Cabrakan
Cabrakan
CaptainBluWaffle
Cabrakan
Level 54
God Stats
1W - 0L
1,560 SR
Queue Stats
11W - 21L
1,239 Elo+
Solo
Vamana
Vamana
Ereheru
Vamana
Level 153
God Stats
3W - 8L
1,500 SR
Queue Stats
788W - 789L
1,415 Elo+
Solo
Heimdallr
Heimdallr
GalaxyBlade5078
Heimdallr
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 112L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
thesnuggler223
Ratatoskr
Level 68
God Stats
8W - 11L
1,285 SR
Queue Stats
237W - 247L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 15
10,375
648
9,865
16,294
17,138
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 6 / 17
10,186
637
7,126
16,221
13,173
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
4 / 7 / 12
11,045
690
9,288
15,026
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 7 / 17
13,177
824
23,788
15,723
6,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
REVELATION915
Hun Batz
20
12 / 7 / 10
12,406
775
19,699
15,222
6,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 17
12,409
776
13,954
15,307
6,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 8 / 14
12,059
754
13,572
16,752
18,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ereheru
Vamana
20
3 / 2 / 21
11,956
747
9,053
23,902
26,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Heimdallr
GalaxyBlade5078
Heimdallr
20
8 / 8 / 14
13,169
823
18,772
17,898
9,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
thesnuggler223
Ratatoskr
19
9 / 8 / 8
12,826
802
9,018
16,257
10,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
105
33
Kills
31
31
Deaths
33
71
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
7
17
1.93
L
4
4
15
2.88
W
6
8
14
1.63
L
2
6
17
1.75
W
Vamana
Ereheru
Vamana
3
2
21
6.75
W
Heimdallr
GalaxyBlade5078
Heimdallr
8
8
14
1.88
L
Fenrir
4
7
12
1.43
L
11
7
17
2.79
L
Hun Batz
REVELATION915
Hun Batz
12
7
10
2.43
W
Ratatoskr
thesnuggler223
Ratatoskr
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,766
Damage
64,369
78,486
Taken
90,116
48,851
Mitigated
71,355
19,946
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,954
6,720
1,084
3,593
15,307
6,438
2,187
0
15,307
0
37,449
L
9,865
525
1,389
4,349
16,294
17,138
353
4,948
11,346
0
19,992
W
13,572
1,268
699
1,890
16,752
18,541
123
0
16,752
19,968
0
L
7,126
1,111
582
1,892
16,221
13,173
221
558
15,663
0
15,484
W
Vamana
Ereheru
Vamana
9,053
3,075
855
10,721
23,902
26,709
343
0
23,902
0
23,991
W
Heimdallr
GalaxyBlade5078
Heimdallr
18,772
10,177
555
3,532
17,898
9,039
1,578
0
17,898
0
48,704
L
Fenrir
9,288
2,185
865
3,038
15,026
5,513
358
4,633
10,393
0
16,951
L
23,788
9,990
1,499
1,425
15,723
6,808
1,042
1,094
14,629
0
45,146
L
Hun Batz
REVELATION915
Hun Batz
19,699
2,914
2,486
2,421
15,222
6,219
209
2,339
12,882
0
32,854
W
Ratatoskr
thesnuggler223
Ratatoskr
9,018
2,671
1,242
2,513
16,257
10,628
766
0
16,257
0
18,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,189
Gold Earned
62,419
131
Minions Killed
162
0
Camps Cleared
0
1,377,344
Distance Traveled
1,313,243
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,409
776
60
4
0
251,313
2
L
Chaac
10,375
648
12
1
0
233,161
0
W
Cabrakan
12,059
754
15
1
0
258,761
1
L
Tyr
10,186
637
17
1
0
304,169
4
W
Vamana
11,956
747
15
1
0
318,656
0
W
Heimdallr
13,169
823
54
3
0
232,471
0
L
Fenrir
11,045
690
23
1
0
282,752
0
L
Medusa
13,177
824
51
3
0
282,331
0
L
Hun Batz
12,406
775
28
2
0
274,931
0
W
Ratatoskr
12,826
802
18
1
0
252,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role