Player Matchup

Tyr
Tyr
Platinum V
DarknessDawnz
Tyr
Platinum V
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 95L
1,778 MMR
Solo
Ra
Ra
Platinum I
FakeStyle
Ra
Platinum I
Level 160
God Stats
44W - 35L
1,784 SR
Queue Stats
520W - 515L
1,806 MMR
Solo
Hachiman
Hachiman
Platinum V
InDeexs
Hachiman
Platinum V
Level 134
God Stats
9W - 8L
1,643 SR
Queue Stats
81W - 72L
1,691 MMR
Solo
Bacchus
Bacchus
Diamond V
LuksZG
Bacchus
Diamond V
Level 149
God Stats
6W - 5L
1,609 SR
Queue Stats
92W - 90L
1,847 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
ÚGiinji
Hun Batz
Platinum IV
Level 141
God Stats
9W - 8L
1,503 SR
Queue Stats
198W - 206L
1,648 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,608 SR
1,754 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,523 SR
1,600 MMR
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum III
MalaMalaJ0ng
Serqet
Platinum III
Level 160
God Stats
24W - 34L
1,542 SR
Queue Stats
73W - 85L
1,760 MMR
Party 1
Vulcan
Vulcan
Platinum III
Yourageitroll
Vulcan
Platinum III
Level 159
God Stats
8W - 11L
1,572 SR
Queue Stats
666W - 687L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,334
490
6,456
14,606
7,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 3
8,506
500
2,393
8,541
3,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
InDeexs
Hachiman
16
0 / 1 / 2
9,033
531
3,865
9,534
3,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
LuksZG
Bacchus
13
2 / 3 / 3
8,183
481
4,096
9,546
7,456
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
ÚGiinji
Hun Batz
14
4 / 1 / 2
9,062
533
5,210
6,555
2,135
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HeimdallrBastetThorOdinKukulkan

VS

Bans
SusanoYemojaGebGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 5
9,982
587
11,294
10,719
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
 
Scylla
15
2 / 2 / 3
9,394
553
7,655
4,426
1,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
14
0 / 2 / 8
8,830
519
4,376
9,192
3,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
16
9 / 0 / 2
10,411
612
5,140
7,484
2,857
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 2 / 1
9,520
560
5,780
6,256
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
15
15
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
5
5.5
W
Scylla
 
Scylla
2
2
3
1.75
W
Ne Zha
 
Ne Zha
0
2
8
2
L
0
5
1
0.1
L
1
5
3
0.5
L
Hachiman
InDeexs
Hachiman
0
1
2
1
L
Bacchus
LuksZG
Bacchus
2
3
3
1.17
W
Serqet
9
0
2
10
W
1
2
1
0.75
L
Hun Batz
ÚGiinji
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
34,245
48,782
Taken
38,077
23,608
Mitigated
13,553
15,960
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,294
743
3,615
8,112
10,719
3,689
1,877
252
10,467
68,526
0
W
Scylla
 
Scylla
7,655
574
0
695
4,426
1,253
0
1,640
2,786
65,701
0
W
Ne Zha
 
Ne Zha
4,376
929
0
2,592
9,192
3,496
157
2,850
6,342
0
31,153
L
6,456
1,031
0
6,697
14,606
7,314
0
8,009
5,925
0
65,278
L
2,393
313
967
1,302
8,541
3,350
0
3,525
4,882
67,647
0
L
Hachiman
InDeexs
Hachiman
3,865
2,050
0
4,871
9,534
3,353
234
5,306
4,228
0
80,344
L
Bacchus
LuksZG
Bacchus
4,096
443
0
290
9,546
7,456
0
5,559
3,729
15,985
0
W
Serqet
5,140
458
0
2,762
7,484
2,857
1,053
1,364
6,120
0
49,395
W
5,780
1,347
0
2,162
6,256
2,258
811
383
5,873
78,054
0
L
Hun Batz
ÚGiinji
Hun Batz
5,210
653
0
1,833
6,555
2,135
0
2,330
4,225
0
54,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
48,137
543
Minions Killed
557
0
Camps Cleared
0
1,781,751
Distance Traveled
1,804,365
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,982
587
136
8
0
362,464
7
W
Scylla
9,394
553
145
9
0
323,932
6
W
Ne Zha
8,830
519
45
3
0
374,458
9
L
Tyr
8,334
490
114
7
0
374,429
0
L
Ra
8,506
500
153
9
0
331,455
8
L
Hachiman
9,033
531
157
9
0
312,912
5
L
Bacchus
8,183
481
21
1
0
366,295
8
W
Serqet
10,411
612
87
5
0
421,211
7
W
Vulcan
9,520
560
144
8
0
322,300
6
L
Hun Batz
9,062
533
98
6
0
396,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role