Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
21W - 18L
1,598 SR
Queue Stats
141W - 163L
1,188 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
38W - 41L
1,083 SR
Queue Stats
141W - 185L
1,103 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
24W - 10L
1,462 SR
Queue Stats
188W - 224L
1,120 Elo+
Party 1
Team Averages
Level 58
1,381 SR
1,137 Elo+

VS

Team Averages
Level 34
1,341 SR
1,167 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 58
God Stats
1W - 2L
1,255 SR
Queue Stats
12W - 18L
1,119 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
5W - 9L
1,285 SR
Queue Stats
88W - 101L
1,190 Elo+
Solo
Amaterasu
Amaterasu
WavyHairChris
Amaterasu
Level 18
God Stats
17W - 15L
1,482 SR
Queue Stats
30W - 38L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 1 / 15
13,700
685
13,379
15,998
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
15
8 / 5 / 15
13,737
687
18,351
15,417
5,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
 
Guan Yu
16
12 / 2 / 11
14,319
716
15,316
21,596
14,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 8 / 2
11,685
584
14,441
24,847
15,702
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
 
Yemoja
10
0 / 10 / 4
10,170
509
10,765
14,834
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Amaterasu
WavyHairChris
Amaterasu
13
5 / 10 / 2
12,637
632
9,455
21,675
11,172
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
28
Kills
8
8
Deaths
28
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
15
15.5
W
Chang'e
 
Chang'e
8
5
15
3.1
W
Guan Yu
 
Guan Yu
12
2
11
8.75
L
Ne Zha
 
Ne Zha
3
8
2
0.5
L
Yemoja
 
Yemoja
0
10
4
0.2
L
Amaterasu
WavyHairChris
Amaterasu
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,046
Damage
34,661
53,011
Taken
61,356
28,641
Mitigated
30,366
21,886
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,379
2,612
474
1,286
15,998
8,943
1,901
3,558
12,440
0
36,969
W
Chang'e
 
Chang'e
18,351
2,466
4,321
5,420
15,417
5,019
81
3,066
12,351
52,639
0
W
Guan Yu
 
Guan Yu
15,316
3,512
3,091
7,294
21,596
14,679
1,049
4,474
17,122
0
61,667
L
Ne Zha
 
Ne Zha
14,441
2,805
688
4,554
24,847
15,702
0
7,020
17,827
0
45,264
L
Yemoja
 
Yemoja
10,765
1,541
2,015
892
14,834
3,492
171
4,157
10,677
31,070
0
L
Amaterasu
WavyHairChris
Amaterasu
9,455
1,602
0
3,479
21,675
11,172
692
7,240
14,435
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,756
Gold Earned
34,492
183
Minions Killed
134
0
Camps Cleared
0
1,075,368
Distance Traveled
964,143
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,700
685
44
2
0
356,424
3
W
Chang'e
13,737
687
64
3
0
313,899
0
W
Guan Yu
14,319
716
75
4
0
405,045
0
L
Ne Zha
11,685
584
50
3
0
326,869
0
L
Yemoja
10,170
509
36
2
0
274,128
1
L
Amaterasu
12,637
632
48
2
0
363,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role