Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ezzune
Serqet
Level 160
God Stats
9W - 6L
1,285 SR
Queue Stats
481W - 326L
1,677 Elo+
Party 3
Ra
Ra
Harry Ptolomey
Ra
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
498W - 349L
1,662 Elo+
Party 3
Fenrir
Fenrir
SummerKiriga
Fenrir
Level 159
God Stats
1W - 4L
1,459 SR
Queue Stats
22W - 17L
1,776 Elo+
Party 2
Zhong Kui
Zhong Kui
Zalkaar
Zhong Kui
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 43L
1,738 Elo+
Party 3
Team Averages
Level 155
1,449 SR
1,671 Elo+

VS

Team Averages
Level 156
1,531 SR
1,614 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Drag0sel
Amaterasu
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 95L
1,707 Elo+
Solo
Bakasura
Bakasura
HolaPeterBrown
Bakasura
Level 160
God Stats
21W - 18L
1,820 SR
Queue Stats
553W - 568L
1,637 Elo+
Solo
He Bo
He Bo
KeyboardFingers
He Bo
Level 146
God Stats
9W - 10L
1,334 SR
Queue Stats
200W - 175L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
SuperDuperZoe
Jormungandr
Level 157
God Stats
5W - 6L
1,501 SR
Queue Stats
148W - 167L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 2 / 2
7,289
561
4,117
7,154
1,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Ezzune
Serqet
12
2 / 2 / 5
7,257
558
6,547
8,271
2,749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 6 / 3
6,064
466
2,747
6,850
1,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
5 / 2 / 1
7,319
563
5,607
8,545
2,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Zalkaar
Zhong Kui
12
1 / 3 / 1
6,890
530
6,475
10,386
5,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 1
7,254
558
2,988
5,832
1,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Drag0sel
Amaterasu
11
1 / 2 / 6
7,397
569
4,732
10,245
5,148
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
14
7 / 3 / 2
8,777
675
8,902
10,028
3,676
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 0 / 2
8,751
673
4,700
4,007
1,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SuperDuperZoe
Jormungandr
13
1 / 1 / 1
7,527
579
5,921
7,680
7,648
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
15
15
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
Izanami
 
Izanami
0
3
1
0.17
W
Amaterasu
Drag0sel
Amaterasu
1
2
6
2
L
Serqet
Ezzune
Serqet
2
2
5
2.25
L
0
6
3
0.25
W
Bakasura
7
3
2
2.67
W
6
0
2
7
L
Fenrir
5
2
1
2.75
W
Jormungandr
SuperDuperZoe
Jormungandr
1
1
1
1.5
L
Zhong Kui
Zalkaar
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
27,243
41,206
Taken
37,792
15,365
Mitigated
19,086
15,202
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,117
2,443
0
2,424
7,154
1,857
0
1,398
5,756
0
53,416
W
Izanami
 
Izanami
2,988
2,484
0
867
5,832
1,468
3,322
0
5,832
0
53,324
W
Amaterasu
Drag0sel
Amaterasu
4,732
1,498
0
2,624
10,245
5,148
0
1,122
8,923
0
21,664
L
Serqet
Ezzune
Serqet
6,547
1,137
0
2,477
8,271
2,749
0
1,007
6,819
0
21,227
L
2,747
651
749
1,008
6,850
1,977
0
391
5,671
38,587
0
W
Bakasura
8,902
5,357
0
3,030
10,028
3,676
744
2,743
6,944
0
44,559
W
4,700
277
0
2,775
4,007
1,146
0
293
3,564
54,154
0
L
Fenrir
5,607
1,090
0
3,011
8,545
2,898
0
1,622
6,288
0
39,255
W
Jormungandr
SuperDuperZoe
Jormungandr
5,921
2,713
0
3,130
7,680
7,648
0
5,064
2,616
43,557
0
L
Zhong Kui
Zalkaar
Zhong Kui
6,475
1,478
0
5,533
10,386
5,884
0
6,203
3,769
46,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
39,706
404
Minions Killed
449
0
Camps Cleared
0
1,240,928
Distance Traveled
1,305,366
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,289
561
119
9
0
246,088
7
W
Izanami
7,254
558
134
10
0
230,766
2
W
Amaterasu
7,397
569
17
1
0
297,101
1
L
Serqet
7,257
558
27
2
0
292,368
1
L
Ra
6,064
466
87
7
0
206,666
2
W
Bakasura
8,777
675
104
8
0
259,265
1
W
He Bo
8,751
673
103
8
0
274,937
3
L
Fenrir
7,319
563
75
6
0
268,350
4
W
Jormungandr
7,527
579
91
7
0
243,297
1
L
Zhong Kui
6,890
530
96
7
0
227,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role