Player Matchup

Thor
Thor
Devoratrixx
Thor
Level 22
God Stats
5W - 6L
1,784 SR
Queue Stats
164W - 124L
1,727 Elo+
Solo
Neith
Neith
Gaijinnnnn
Neith
Level 18
God Stats
0W - 1L
1,607 SR
Queue Stats
19W - 20L
1,719 Elo+
Party 1
Bacchus
Bacchus
Louarmor
Bacchus
Level 19
God Stats
2W - 5L
1,681 SR
Queue Stats
73W - 60L
1,707 Elo+
Party 1
Agni
Agni
Silentkiller1664
Agni
Level 28
God Stats
2W - 4L
1,708 SR
Queue Stats
63W - 56L
1,732 Elo+
Solo
Skadi
Skadi
Takeiteasy_mane
Skadi
Level 123
God Stats
2W - 5L
1,716 SR
Queue Stats
25W - 30L
1,764 Elo+
Party 1
Team Averages
Level 42
1,699 SR
1,730 Elo+

VS

Team Averages
Level 16
1,625 SR
1,711 Elo+
Susano
Susano
CuIlv
Susano
Level 8
God Stats
1W - 0L
1,300 SR
Queue Stats
20W - 17L
1,617 Elo+
Solo
Thor
Thor
MoonDawg1
Thor
Level 26
God Stats
17W - 9L
1,707 SR
Queue Stats
132W - 89L
1,675 Elo+
Party 2
Jing Wei
Jing Wei
Shardware
Jing Wei
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
55W - 55L
1,791 Elo+
Solo
Anubis
Anubis
SmallBrainSheep
Anubis
Level 26
God Stats
2W - 0L
1,841 SR
Queue Stats
105W - 55L
1,732 Elo+
Party 2
Ymir
Ymir
blepblepblepblep
Ymir
Level 12
God Stats
1W - 1L
1,776 SR
Queue Stats
84W - 63L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,333
333
234
4,092
842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
2 / 7 / 1
8,594
452
9,381
13,998
4,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Louarmor
Bacchus
13
3 / 7 / 6
8,747
460
10,342
16,522
15,368
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
6,547
345
2,537
4,149
927
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
8 / 8 / 1
9,871
520
14,053
14,756
4,407
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CuIlv
Susano
14
0 / 4 / 7
9,157
482
5,282
11,342
4,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
19
8 / 2 / 6
12,379
652
9,560
11,756
4,725
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Shardware
Jing Wei
16
4 / 4 / 7
10,690
563
6,051
12,708
4,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 0 / 4
13,792
726
12,667
9,775
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 11
10,372
546
8,641
12,316
8,049
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
13
Kills
29
29
Deaths
13
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
CuIlv
Susano
0
4
7
0.88
L
0
3
0
0
L
Neith
2
7
1
0.36
L
Bacchus
Louarmor
Bacchus
3
7
6
0.86
W
Thor
8
2
6
5.5
W
Jing Wei
Shardware
Jing Wei
4
4
7
1.88
L
0
4
0
0
W
15
0
4
17
L
8
8
1
1.06
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,547
Damage
42,201
53,517
Taken
57,897
25,693
Mitigated
26,394
10,364
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CuIlv
Susano
5,282
1,541
0
816
11,342
4,020
1,407
2,292
9,050
0
29,939
L
234
76
0
828
4,092
842
0
1,237
2,855
0
13,373
L
Neith
9,381
4,958
0
3,494
13,998
4,149
966
4,476
9,522
0
52,955
L
Bacchus
Louarmor
Bacchus
10,342
1,278
505
2,567
16,522
15,368
0
6,309
10,213
25,206
0
W
Thor
9,560
3,332
0
3,629
11,756
4,725
1,056
2,127
9,629
0
96,351
W
Jing Wei
Shardware
Jing Wei
6,051
5,107
0
4,234
12,708
4,598
1,115
3,756
8,952
0
63,906
L
2,537
225
0
250
4,149
927
0
2,548
1,601
19,771
0
W
12,667
755
0
6,832
9,775
5,002
0
2,507
7,268
104,306
0
L
14,053
7,571
0
2,720
14,756
4,407
3,939
6,738
8,018
0
63,118
W
8,641
946
0
1,305
12,316
8,049
156
2,197
10,119
35,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
56,390
296
Minions Killed
542
0
Camps Cleared
0
1,217,529
Distance Traveled
1,823,984
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,157
482
66
3
0
358,311
0
L
Thor
6,333
333
30
2
0
114,475
1
L
Neith
8,594
452
101
5
0
305,032
2
L
Bacchus
8,747
460
29
2
0
355,729
3
W
Thor
12,379
652
152
8
0
381,248
2
W
Jing Wei
10,690
563
89
5
0
349,774
5
L
Agni
6,547
345
38
2
0
146,698
4
W
Anubis
13,792
726
192
10
0
346,310
5
L
Skadi
9,871
520
98
5
0
295,595
0
W
Ymir
10,372
546
43
2
0
388,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role