Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FudgeReloaded
Anhur
Level 129
God Stats
0W - 1L
1,321 SR
Queue Stats
29W - 26L
1,461 Elo+
Party 2
Sol
Sol
SirKnightAlonne
Sol
Level 157
God Stats
3W - 2L
1,882 SR
Queue Stats
394W - 344L
1,567 Elo+
Party 2
Camazotz
Camazotz
its just Kyle d
Camazotz
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
402W - 376L
1,551 Elo+
Party 2
Discordia
Discordia
sokiboi78
Discordia
Level 160
God Stats
7W - 6L
1,715 SR
Queue Stats
799W - 799L
1,429 Elo+
Party 2
Team Averages
Level 149
1,584 SR
1,502 Elo+

VS

Team Averages
Level 127
1,503 SR
1,432 Elo+
Medusa
Medusa
AbominableBilly
Medusa
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 91L
1,393 Elo+
Party 3
Vulcan
Vulcan
BurnedElscorcho
Vulcan
Level 125
God Stats
1W - 0L
1,514 SR
Queue Stats
27W - 31L
1,373 Elo+
Party 1
Skadi
Skadi
CANNAreblsBuDz
Skadi
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
158W - 144L
1,507 Elo+
Solo
Ra
Ra
DenyingTdog
Ra
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 140L
1,451 Elo+
Party 3
Freya
Freya
The 3ternal Fox
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 6 / 9
9,218
576
5,074
20,801
22,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 12 / 6
9,524
595
4,687
17,171
6,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 7
10,864
679
25,320
14,854
6,577
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
20
8 / 5 / 5
11,814
738
17,104
21,703
9,876
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
sokiboi78
Discordia
18
2 / 5 / 10
10,452
653
22,031
13,229
5,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 15
12,185
762
17,586
15,789
5,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 1 / 15
12,837
802
21,700
18,598
7,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 15
10,399
650
11,119
14,804
4,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
5 / 3 / 15
11,392
712
10,196
15,784
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 5 / 14
12,887
805
17,066
19,734
7,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
16
Kills
31
31
Deaths
16
37
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
9
0.92
W
6
3
15
4.5
W
7
1
15
14.5
W
1
4
15
2.13
W
5
3
15
4.17
L
1
12
6
0.33
L
4
3
7
2.5
W
12
5
14
3.8
L
Camazotz
8
5
5
2.1
L
Discordia
sokiboi78
Discordia
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,216
Damage
77,667
87,758
Taken
84,709
51,583
Mitigated
32,816
36,552
Healing
52,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,074
2,524
4,482
6,490
20,801
22,966
42
9,968
10,833
0
9,465
W
17,586
6,426
2,312
3,138
15,789
5,497
2,642
8,913
5,931
0
30,476
W
21,700
6,552
1,984
5,117
18,598
7,347
943
11,771
6,827
56,205
0
W
11,119
2,287
663
1,913
14,804
4,782
274
8,432
6,372
0
25,177
W
10,196
690
20,594
9,619
15,784
7,433
975
7,494
8,290
26,215
0
L
4,687
919
980
941
17,171
6,424
0
8,921
8,250
0
11,780
L
25,320
1,621
0
4,578
14,854
6,577
1,939
8,382
6,472
55,741
0
W
17,066
5,444
2,070
5,415
19,734
7,757
971
10,741
8,993
23,180
0
L
Camazotz
17,104
1,486
1,863
11,733
21,703
9,876
47
11,838
9,865
0
34,854
L
Discordia
sokiboi78
Discordia
22,031
484
2,060
3,425
13,229
5,740
758
9,853
3,376
41,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
59,700
167
Minions Killed
171
0
Camps Cleared
0
1,302,702
Distance Traveled
1,456,778
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,218
576
11
1
0
207,618
0
W
Medusa
12,185
762
29
2
0
303,765
2
W
Vulcan
12,837
802
76
5
0
343,064
8
W
Skadi
10,399
650
22
1
0
253,933
1
W
Ra
11,392
712
33
2
0
281,928
0
L
Anhur
9,524
595
22
1
0
229,949
0
L
Sol
10,864
679
57
4
0
265,802
2
W
Freya
12,887
805
11
1
0
274,088
2
L
Camazotz
11,814
738
41
3
0
307,831
0
L
Discordia
10,452
653
36
2
0
291,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role