Player Matchup

Ra
Ra
Krymph
Ra
Level 69
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 1
Horus
Horus
Sindar
Horus
Level 36
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 6L
1,565 Elo+
Party 1
Bacchus
Bacchus
crazywish
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,481 Elo+
Party 1
Team Averages
Level 50
1,511 SR
1,492 Elo+

VS

Team Averages
Level 87
1,442 SR
1,523 Elo+
Ymir
Ymir
CharlesIngalls
Ymir
Level 103
God Stats
3W - 6L
1,500 SR
Queue Stats
49W - 62L
1,516 Elo+
Solo
Izanami
Izanami
Donshady
Izanami
Level 49
God Stats
4W - 4L
1,502 SR
Queue Stats
45W - 44L
1,423 Elo+
Solo
Persephone
Persephone
Laceration
Persephone
Level 108
God Stats
1W - 1L
1,322 SR
Queue Stats
21W - 9L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
11 / 8 / 6
15,510
705
14,966
18,411
7,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Sindar
Horus
13
4 / 5 / 10
13,331
606
9,587
19,669
16,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
crazywish
Bacchus
14
1 / 2 / 12
13,798
627
8,218
26,236
30,059
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 7
15,541
706
11,791
21,316
28,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Donshady
Izanami
13
3 / 7 / 10
13,851
630
13,139
11,843
8,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Laceration
Persephone
16
5 / 6 / 10
15,474
703
28,465
14,620
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
16
Kills
15
15
Deaths
17
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
W
Izanami
Donshady
Izanami
3
7
10
1.14
L
Ra
11
8
6
1.75
W
Persephone
Laceration
Persephone
5
6
10
1.67
L
Horus
Sindar
Horus
4
5
10
1.8
L
Bacchus
crazywish
Bacchus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,771
Damage
53,395
64,316
Taken
47,779
54,114
Mitigated
43,522
12,423
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,791
1,101
0
0
21,316
28,736
231
10,837
10,479
35,500
0
W
Izanami
Donshady
Izanami
13,139
10,306
393
589
11,843
8,277
2,472
6,440
5,403
0
56,833
L
Ra
14,966
1,157
3,800
3,621
18,411
7,909
0
13,264
5,147
83,090
0
W
Persephone
Laceration
Persephone
28,465
2,898
0
1,552
14,620
6,509
540
6,569
8,051
84,203
0
L
Horus
Sindar
Horus
9,587
5,361
1,226
2,129
19,669
16,146
176
11,438
8,231
26
45,292
L
Bacchus
crazywish
Bacchus
8,218
1,267
411
1,236
26,236
30,059
0
15,602
10,634
23,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
44,866
202
Minions Killed
231
0
Camps Cleared
0
1,099,456
Distance Traveled
1,100,697
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,541
706
45
2
0
388,210
4
W
Izanami
13,851
630
91
4
0
327,118
5
L
Ra
15,510
705
113
5
0
346,898
5
W
Persephone
15,474
703
95
4
0
385,369
5
L
Horus
13,331
606
56
3
0
361,039
2
L
Bacchus
13,798
627
33
2
0
391,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role