Player Matchup

Khepri
Khepri
PhattBoiPrice
Khepri
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
289W - 242L
1,344 Elo+
Party 1
Loki
Loki
SithLordMason
Loki
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,345 Elo+
Solo
Hades
Hades
feferiThePisces
Hades
Level 29
God Stats
45W - 22L
1,748 SR
Queue Stats
368W - 322L
1,235 Elo+
Party 1
Team Averages
Level 36
1,583 SR
1,308 Elo+

VS

Team Averages
Level 54
1,541 SR
1,250 Elo+
Fenrir
Fenrir
Dark_tox_456
Fenrir
Level 12
God Stats
2W - 3L
1,310 SR
Queue Stats
8W - 19L
1,084 Elo+
Solo
Janus
Janus
blksuperman03
Janus
Level 121
God Stats
0W - 6L
1,500 SR
Queue Stats
38W - 44L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
parttimeshaman9
Kumbhakarna
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
74W - 79L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,324
1,065
1,723
3,143
1,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

7
1 / 0 / 1
4,742
948
743
2,312
683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 1 / 4
5,324
1,065
3,914
4,798
1,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 1 / 0
3,726
745
701
913
254
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 1
4,303
861
2,778
2,549
748
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
parttimeshaman9
Kumbhakarna
6
0 / 5 / 0
3,973
795
1,305
7,057
2,905
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
0
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
3
0
3
4.5
W
1
0
1
1.5
L
0
1
1
0.5
W
3
1
4
5
L
Kumbhakarna
parttimeshaman9
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,380
Damage
4,784
10,253
Taken
10,519
4,362
Mitigated
3,907
3,156
Healing
800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
701
282
0
50
913
254
0
413
500
0
1,784
W
1,723
243
74
258
3,143
1,711
0
1,673
1,470
10,038
0
W
743
197
0
634
2,312
683
0
587
1,725
0
12,316
L
2,778
64
0
500
2,549
748
0
1,506
1,043
12,420
0
W
3,914
388
466
1,724
4,798
1,968
939
1,879
2,919
15,232
0
L
Kumbhakarna
parttimeshaman9
Kumbhakarna
1,305
269
0
250
7,057
2,905
0
3,790
3,267
6,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,390
Gold Earned
12,002
64
Minions Killed
37
0
Camps Cleared
0
315,439
Distance Traveled
215,424
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,726
745
3
1
0
25,591
1
W
Khepri
5,324
1,065
9
2
0
117,798
0
W
Loki
4,742
948
20
4
0
101,929
0
L
Janus
4,303
861
25
5
0
98,877
0
W
Hades
5,324
1,065
35
7
0
95,712
0
L
Kumbhakarna
3,973
795
9
2
0
90,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role