Player Matchup

Ymir
Ymir
DR_JAY_2012
Ymir
Level 118
God Stats
60W - 42L
1,735 SR
Queue Stats
570W - 571L
1,496 Elo+
Party 2
Bakasura
Bakasura
azrodkiller
Bakasura
Level 16
God Stats
24W - 20L
1,549 SR
Queue Stats
50W - 56L
1,342 Elo+
Party 2
Ah Puch
Ah Puch
moucreton
Ah Puch
Level 77
God Stats
2W - 1L
1,552 SR
Queue Stats
149W - 141L
1,415 Elo+
Party 2
Team Averages
Level 70
1,612 SR
1,418 Elo+

VS

Team Averages
Level 32
1,593 SR
1,455 Elo+
Ra
Ra
Goblin_Kidd
Ra
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,538 Elo+
Party 1
Set
Set
Madness_of_Croww
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 1
Chang'e
Chang'e
xFrank_Castle
Chang'e
Level 10
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 8
10,584
814
7,307
11,562
5,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
azrodkiller
Bakasura
13
10 / 1 / 5
10,941
842
6,370
8,719
3,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
moucreton
Ah Puch
12
3 / 1 / 12
9,370
721
10,564
5,805
1,758
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
8,817
678
7,222
8,964
2,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 7 / 2
9,014
693
4,775
8,673
2,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
8
0 / 11 / 3
7,305
562
3,421
10,555
2,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
5
6
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
L
2
6
3
0.58
L
3
7
2
0.57
W
Bakasura
azrodkiller
Bakasura
10
1
5
12.5
W
Ah Puch
moucreton
Ah Puch
3
1
12
9
L
Chang'e
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
15,418
26,086
Taken
28,192
10,680
Mitigated
7,350
6,547
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,307
841
698
2,346
11,562
5,659
393
4,069
7,493
33,940
0
L
7,222
339
586
1,280
8,964
2,302
42
5,002
3,602
38,048
0
L
4,775
2,469
0
222
8,673
2,444
0
5,491
2,947
0
9,152
W
Bakasura
azrodkiller
Bakasura
6,370
4,426
0
2,615
8,719
3,263
1,437
4,353
4,366
0
41,769
W
Ah Puch
moucreton
Ah Puch
10,564
182
0
888
5,805
1,758
567
2,297
3,508
27,523
0
L
Chang'e
3,421
155
1,048
1,279
10,555
2,604
132
7,418
2,877
14,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
25,136
196
Minions Killed
127
0
Camps Cleared
0
733,913
Distance Traveled
625,394
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,584
814
68
5
0
209,669
0
L
Ra
8,817
678
80
6
0
209,250
2
L
Set
9,014
693
15
1
0
201,011
0
W
Bakasura
10,941
842
85
7
0
305,882
5
W
Ah Puch
9,370
721
43
3
0
218,362
0
L
Chang'e
7,305
562
32
2
0
215,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role