Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
Eilx
Kumbhakarna
Gold I
Level 127
God Stats
3W - 3L
1,555 SR
Queue Stats
91W - 73L
1,682 MMR
Party 2
Izanami
Izanami
Platinum IV
Gauther
Izanami
Platinum IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 174L
1,715 MMR
Party 1
Fenrir
Fenrir
Platinum II
Joserex16
Fenrir
Platinum II
Level 159
God Stats
1W - 1L
1,796 SR
Queue Stats
170W - 153L
1,769 MMR
Party 1
Achilles
Achilles
Platinum III
SaphirHunter
Achilles
Platinum III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 158L
1,742 MMR
Solo
Merlin
Merlin
Platinum V
Scally
Merlin
Platinum V
Level 127
God Stats
0W - 1L
1,476 SR
Queue Stats
20W - 21L
1,790 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,565 SR
1,740 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,652 SR
1,695 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold I
GIitchmob
He Bo
Gold I
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
227W - 222L
1,731 MMR
Solo
Tyr
Tyr
Platinum III
SrSiul
Tyr
Platinum III
Level 128
God Stats
10W - 11L
1,480 SR
Queue Stats
65W - 62L
1,702 MMR
Solo
Eset
Eset
Gold I
StrawBearEe
Eset
Gold I
Level 156
God Stats
4W - 1L
1,923 SR
Queue Stats
7W - 6L
1,694 MMR
Party 3
Skadi
Skadi
Platinum IV
rshrsh
Skadi
Platinum IV
Level 153
God Stats
4W - 0L
1,858 SR
Queue Stats
19W - 15L
1,847 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Eilx
Kumbhakarna
15
2 / 2 / 9
10,812
515
4,236
16,879
13,364
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Gauther
Izanami
18
7 / 7 / 5
11,649
555
20,359
18,456
5,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Joserex16
Fenrir
16
5 / 6 / 7
11,051
526
12,412
17,417
7,198
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SaphirHunter
Achilles
17
4 / 6 / 6
10,490
500
10,469
21,228
26,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Merlin
Scally
Merlin
17
1 / 4 / 6
10,366
494
10,311
10,744
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThorHeimdallrPersephoneBastetOdin

VS

Bans
YemojaGebThanatosKuzenboSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 12
10,843
516
6,709
20,222
25,611
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

He Bo
GIitchmob
He Bo
20
12 / 2 / 5
14,232
678
24,475
12,656
5,385
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
SrSiul
Tyr
16
0 / 5 / 5
10,323
492
9,165
19,445
22,067
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 3 / 7
12,437
592
16,651
14,015
6,152
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
rshrsh
Skadi
17
5 / 6 / 9
11,776
561
12,068
14,475
5,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
19
Kills
25
25
Deaths
19
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
12
2.33
L
Kumbhakarna
Eilx
Kumbhakarna
2
2
9
3.25
W
He Bo
GIitchmob
He Bo
12
2
5
7.25
L
Izanami
Gauther
Izanami
7
7
5
1.36
L
Fenrir
Joserex16
Fenrir
5
6
7
1.42
L
Achilles
SaphirHunter
Achilles
4
6
6
1.17
L
Merlin
Scally
Merlin
1
4
6
1
W
Tyr
SrSiul
Tyr
0
5
5
0.5
W
7
3
7
3.5
W
Skadi
rshrsh
Skadi
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,787
Damage
69,068
84,724
Taken
80,813
56,136
Mitigated
64,741
12,700
Healing
28,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,709
1,178
0
2,632
20,222
25,611
390
2,325
17,897
31,667
0
L
Kumbhakarna
Eilx
Kumbhakarna
4,236
779
0
808
16,879
13,364
0
11,141
5,738
16,211
0
W
He Bo
GIitchmob
He Bo
24,475
939
0
6,549
12,656
5,385
0
1,764
10,892
134,999
0
L
Izanami
Gauther
Izanami
20,359
15,479
0
1,978
18,456
5,818
58
12,019
6,437
0
93,822
L
Fenrir
Joserex16
Fenrir
12,412
3,710
0
3,303
17,417
7,198
1,005
9,045
8,372
0
60,894
L
Achilles
SaphirHunter
Achilles
10,469
2,589
0
6,361
21,228
26,141
432
7,989
13,239
0
44,489
L
Merlin
Scally
Merlin
10,311
344
0
250
10,744
3,615
355
7,641
3,103
87,183
0
W
Tyr
SrSiul
Tyr
9,165
1,244
0
9,532
19,445
22,067
841
2,247
17,198
0
57,770
W
16,651
1,908
2,564
4,431
14,015
6,152
507
5,365
8,650
88,006
0
W
Skadi
rshrsh
Skadi
12,068
4,907
0
2,444
14,475
5,526
2,169
3,461
11,014
0
83,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,368
Gold Earned
59,611
510
Minions Killed
610
0
Camps Cleared
0
1,889,761
Distance Traveled
2,023,237
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,843
516
42
2
0
403,541
10
L
Kumbhakarna
10,812
515
23
1
0
461,054
12
W
He Bo
14,232
678
187
9
0
443,011
0
L
Izanami
11,649
555
151
7
0
324,529
5
L
Fenrir
11,051
526
97
5
0
378,547
2
L
Achilles
10,490
500
75
4
0
363,127
5
L
Merlin
10,366
494
164
8
0
362,504
9
W
Tyr
10,323
492
79
4
0
410,349
5
W
Eset
12,437
592
165
8
0
389,388
7
W
Skadi
11,776
561
137
7
0
376,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role