Player Matchup

Chaac
Chaac
 
Chaac
Level 22
God Stats
5W - 5L
1,766 SR
Queue Stats
18W - 23L
1,436 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,330 Elo+
Solo
Neith
Neith
Goddzilla33
Neith
Level 13
God Stats
35W - 23L
1,626 SR
Queue Stats
177W - 169L
1,505 Elo+
Solo
Team Averages
Level 14
1,631 SR
1,424 Elo+

VS

Team Averages
Level 39
1,307 SR
1,307 Elo+
Kukulkan
Kukulkan
Kid_Genius17
Kukulkan
Level 16
God Stats
2W - 2L
1,287 SR
Queue Stats
5W - 4L
1,302 Elo+
Party 1
Amaterasu
Amaterasu
TheDoctor1228117
Amaterasu
Level 85
God Stats
6W - 6L
1,287 SR
Queue Stats
90W - 88L
1,302 Elo+
Party 1
Fenrir
Fenrir
Willchambz07
Fenrir
Level 16
God Stats
4W - 7L
1,347 SR
Queue Stats
16W - 23L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 6 / 1
9,808
654
10,719
17,126
8,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
 
Nemesis
7
0 / 13 / 1
8,027
535
1,451
13,475
3,683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 8 / 2
9,074
605
7,720
11,177
3,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kid_Genius17
Kukulkan
14
13 / 2 / 10
12,164
811
16,277
9,910
8,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
15
13 / 1 / 9
12,471
831
14,640
16,854
19,781
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
4
1 / 2 / 2
8,098
540
920
1,497
385
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
27
27
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
1
0.58
L
Nemesis
 
Nemesis
0
13
1
0.04
L
2
8
2
0.38
W
Kukulkan
Kid_Genius17
Kukulkan
13
2
10
9
W
Amaterasu
13
1
9
17.5
W
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
31,837
41,778
Taken
28,261
16,016
Mitigated
28,902
6,256
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,719
2,156
0
4,898
17,126
8,674
0
6,816
10,310
190
33,214
L
Nemesis
 
Nemesis
1,451
768
0
408
13,475
3,683
0
5,420
8,055
0
9,991
L
7,720
4,299
0
950
11,177
3,659
108
4,193
6,984
0
20,593
W
Kukulkan
Kid_Genius17
Kukulkan
16,277
3,513
489
2,778
9,910
8,736
1,008
190
9,720
44,011
0
W
Amaterasu
14,640
4,934
287
7,072
16,854
19,781
1,464
0
16,854
0
58,037
W
Fenrir
920
449
0
71
1,497
385
0
0
1,497
0
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
32,733
100
Minions Killed
134
0
Camps Cleared
0
675,558
Distance Traveled
579,108
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,808
654
55
4
0
280,198
0
L
Nemesis
8,027
535
14
1
0
198,692
1
L
Neith
9,074
605
31
2
0
196,668
2
W
Kukulkan
12,164
811
57
4
0
228,318
0
W
Amaterasu
12,471
831
77
5
0
319,071
5
W
Fenrir
8,098
540
0
0
0
31,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role