Player Matchup
Team Averages
Bronze II
Average Tier
Level 54
1,500 SR
961
MMR
VS
Team Averages
Bronze III
Average Tier
Level 65
1,629 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
non__human
Ah Muzen Cab
7
0 / 3 / 0
4,350
870
1,577
3,779
1,182
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TSM KURAOKA04
Kuzenbo
8
3 / 0 / 0
5,301
1,060
1,642
3,325
3,792
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
Shoes
+6%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,301
1,060
30
6
0
98,534
2
L
4,350
870
26
5
0
73,789
1