Player Matchup
Fenrir
Silver II
Level 106
God Stats
15W - 9L
1,500 SR
Queue Stats
208W - 82L
1,659
MMR
Team Averages
Silver II
Average Tier
Level 106
1,500 SR
1,659
MMR
VS
Team Averages
Gold V
Average Tier
Level 82
1,755 SR
1,406
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Moo Moo Coww
Fenrir
10
4 / 0 / 0
5,885
1,177
3,727
5,189
1,792
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
astril2005
Bastet
7
0 / 5 / 0
4,460
892
1,352
6,427
1,605
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,885
1,177
47
9
0
119,138
1
L
4,460
892
33
7
0
119,982
2