Player Matchup

Neith
Neith
IAmWizardSleeve
Neith
Level 109
God Stats
4W - 6L
1,734 SR
Queue Stats
94W - 68L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
ShagrathCC
Sun Wukong
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 2
Ra
Ra
WannaBSephiroth
Ra
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 106L
1,564 Elo+
Party 2
Team Averages
Level 119
1,578 SR
1,545 Elo+

VS

Team Averages
Level 70
1,392 SR
1,450 Elo+
Tyr
Tyr
Andalux77160
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,444 Elo+
Party 1
Ullr
Ullr
RazenKraken901
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,555 Elo+
Party 1
Zeus
Zeus
Valhallson2561
Zeus
Level 46
God Stats
3W - 8L
1,176 SR
Queue Stats
140W - 160L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 8
6,217
777
6,145
6,073
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
ShagrathCC
Sun Wukong
8
4 / 2 / 10
6,885
861
4,195
8,508
7,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
9 / 3 / 5
7,733
967
7,546
7,084
2,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
5,719
715
3,494
7,686
3,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
5 / 7 / 1
6,727
841
4,334
8,489
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 5 / 2
5,738
717
6,927
6,353
1,763
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
7
8
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
2
3
8
2
L
5
7
1
0.79
W
Sun Wukong
ShagrathCC
Sun Wukong
4
2
10
4.5
L
1
5
2
0.4
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
14,755
21,665
Taken
22,528
11,762
Mitigated
7,584
8,912
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
731
0
870
7,686
3,173
0
2,457
5,229
0
8,638
W
6,145
2,925
0
605
6,073
1,788
1,097
1,591
4,482
0
15,045
L
4,334
1,666
0
1,520
8,489
2,648
0
2,773
5,716
0
13,671
W
Sun Wukong
ShagrathCC
Sun Wukong
4,195
1,348
381
1,894
8,508
7,444
795
3,440
5,068
0
9,890
L
6,927
830
0
10
6,353
1,763
0
2,328
4,025
20,089
0
W
7,546
465
2,868
3,164
7,084
2,530
637
1,900
5,184
22,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,835
Gold Earned
18,184
55
Minions Killed
57
0
Camps Cleared
0
437,830
Distance Traveled
416,687
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,719
715
13
2
0
165,398
0
W
Neith
6,217
777
14
2
0
137,829
1
L
Ullr
6,727
841
20
3
0
130,886
1
W
Sun Wukong
6,885
861
12
2
0
142,475
2
L
Zeus
5,738
717
24
3
0
120,403
0
W
Ra
7,733
967
29
4
0
157,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role