Player Matchup

Sobek
Sobek
ArmanLucifer
Sobek
Level 10
God Stats
5W - 4L
1,487 SR
Queue Stats
26W - 31L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
Einss
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Fox2150
Anhur
Level 41
God Stats
0W - 3L
1,275 SR
Queue Stats
50W - 62L
1,445 Elo+
Party 2
Merlin
Merlin
Mammafuz
Merlin
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 4L
1,444 Elo+
Party 3
Apollo
Apollo
chikakaka
Apollo
Level 16
God Stats
25W - 18L
1,504 SR
Queue Stats
89W - 80L
1,448 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,446 Elo+

VS

Team Averages
Level 32
1,593 SR
1,508 Elo+
Artemis
Artemis
BIGMANsmalwood
Artemis
Level 3
God Stats
5W - 3L
1,830 SR
Queue Stats
8W - 7L
1,783 Elo+
Party 1
Nemesis
Nemesis
GlarbenGloobe
Nemesis
Level 16
God Stats
10W - 9L
1,478 SR
Queue Stats
14W - 14L
1,472 Elo+
Party 1
King Arthur
King Arthur
JonasED
King Arthur
Level 69
God Stats
8W - 7L
1,677 SR
Queue Stats
26W - 28L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Kessava
Heimdallr
Level 47
God Stats
15W - 14L
1,514 SR
Queue Stats
29W - 39L
1,384 Elo+
Party 1
Chang'e
Chang'e
dokudoki
Chang'e
Level 24
God Stats
46W - 49L
1,464 SR
Queue Stats
183W - 189L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 6
11,567
890
8,387
25,555
31,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Einss
Baron Samedi
18
3 / 10 / 4
12,293
946
6,402
19,405
15,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Fox2150
Anhur
17
3 / 9 / 6
11,730
902
10,126
20,229
6,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Mammafuz
Merlin
18
1 / 8 / 7
11,797
907
13,714
18,352
6,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
chikakaka
Apollo
17
5 / 9 / 4
12,317
947
15,586
20,484
7,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

28

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 20
12,418
955
22,635
15,230
5,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
19
13 / 3 / 16
13,757
1,058
13,429
11,299
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
JonasED
King Arthur
20
15 / 1 / 21
15,711
1,209
29,207
14,502
12,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Kessava
Heimdallr
20
8 / 4 / 21
14,194
1,092
23,433
9,322
3,928
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
dokudoki
Chang'e
20
3 / 1 / 21
13,377
1,029
10,477
8,593
4,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
143
12
Kills
44
44
Deaths
12
27
Assists
99
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
5
3
20
5
L
Baron Samedi
Einss
Baron Samedi
3
10
4
0.5
L
Anhur
Fox2150
Anhur
3
9
6
0.67
W
Nemesis
13
3
16
7
W
King Arthur
JonasED
King Arthur
15
1
21
25.5
W
Heimdallr
Kessava
Heimdallr
8
4
21
4.63
L
Merlin
Mammafuz
Merlin
1
8
7
0.56
L
Apollo
chikakaka
Apollo
5
9
4
0.78
W
Chang'e
dokudoki
Chang'e
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,215
Damage
99,181
104,025
Taken
58,946
67,619
Mitigated
32,598
7,809
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,387
643
0
389
25,555
31,654
0
4,840
20,715
12,993
0
W
22,635
12,205
0
1,994
15,230
5,962
0
6,956
8,274
0
31,714
L
Baron Samedi
Einss
Baron Samedi
6,402
1,175
1,370
2,077
19,405
15,575
0
1,431
17,812
32,086
0
L
Anhur
Fox2150
Anhur
10,126
3,840
0
847
20,229
6,152
0
1,940
18,289
0
21,362
W
Nemesis
13,429
7,145
0
1,672
11,299
4,818
0
5,976
5,323
0
21,299
W
King Arthur
JonasED
King Arthur
29,207
3,435
0
0
14,502
12,988
0
8,397
6,105
467
50,052
W
Heimdallr
Kessava
Heimdallr
23,433
5,264
0
951
9,322
3,928
0
3,600
5,722
0
47,360
L
Merlin
Mammafuz
Merlin
13,714
858
0
1,371
18,352
6,601
0
719
17,463
46,722
0
L
Apollo
chikakaka
Apollo
15,586
11,287
0
1,755
20,484
7,637
0
1,982
18,502
0
37,198
W
Chang'e
dokudoki
Chang'e
10,477
1,283
8,525
3,398
8,593
4,902
0
3,574
5,019
42,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
69,457
193
Minions Killed
213
4
Camps Cleared
10
1,245,332
Distance Traveled
1,287,250
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,567
890
2
0
0
229,923
0
W
Artemis
12,418
955
15
1
0
233,026
0
L
Baron Samedi
12,293
946
57
4
1
288,232
2
L
Anhur
11,730
902
26
2
0
259,698
0
W
Nemesis
13,757
1,058
13
1
6
263,687
0
W
King Arthur
15,711
1,209
62
5
1
268,736
0
W
Heimdallr
14,194
1,092
54
4
1
251,568
0
L
Merlin
11,797
907
79
6
0
245,052
0
L
Apollo
12,317
947
29
2
3
222,427
0
W
Chang'e
13,377
1,029
69
5
2
270,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role