Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 58L
1,149 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
eschii
Pele
Level 147
God Stats
0W - 3L
1,328 SR
Queue Stats
212W - 247L
1,374 Elo+
Party 1
Neith
Neith
ЖгучаяЧика
Neith
Level 144
God Stats
6W - 5L
1,729 SR
Queue Stats
312W - 308L
1,551 Elo+
Solo
Team Averages
Level 123
1,512 SR
1,415 Elo+

VS

Team Averages
Level 80
1,436 SR
1,440 Elo+
Ne Zha
Ne Zha
GATACHU
Ne Zha
Level 117
God Stats
2W - 2L
1,262 SR
Queue Stats
38W - 30L
1,412 Elo+
Party 2
Cerberus
Cerberus
Magestic
Cerberus
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
376W - 372L
1,454 Elo+
Solo
Nemesis
Nemesis
Pepperers
Nemesis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 235L
1,515 Elo+
Solo
Apollo
Apollo
Sbleit
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ol Scary Terry
Ah Muzen Cab
Level 106
God Stats
11W - 10L
1,420 SR
Queue Stats
366W - 360L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
8 / 8 / 15
12,787
710
17,297
20,355
10,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Eset
 
Eset
20
8 / 7 / 15
13,397
744
15,676
21,275
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
 
Ymir
20
1 / 5 / 25
12,215
679
17,003
30,679
40,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
eschii
Pele
20
5 / 6 / 15
12,858
714
15,261
20,741
9,901
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
8 / 3 / 11
13,089
727
23,646
14,321
7,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GATACHU
Ne Zha
20
10 / 9 / 10
13,597
755
17,041
20,027
10,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Magestic
Cerberus
20
1 / 5 / 20
11,971
665
16,331
29,033
31,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Pepperers
Nemesis
20
4 / 5 / 17
13,297
739
12,919
16,153
8,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Sbleit
Apollo
19
6 / 7 / 15
12,869
715
9,853
17,239
7,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
ol Scary Terry
Ah Muzen Cab
20
8 / 4 / 17
14,450
803
34,287
17,867
9,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
108
30
Kills
29
29
Deaths
30
81
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
8
15
1.94
L
Eset
 
Eset
8
7
15
2.21
L
Ymir
 
Ymir
1
5
25
2.7
W
Ne Zha
GATACHU
Ne Zha
10
9
10
1.67
W
Cerberus
Magestic
Cerberus
1
5
20
2.2
W
Nemesis
Pepperers
Nemesis
4
5
17
2.5
W
Apollo
Sbleit
Apollo
6
7
15
1.93
L
Pele
eschii
Pele
5
6
15
2.08
W
Ah Muzen Cab
ol Scary Terry
Ah Muzen Cab
8
4
17
4.13
L
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,883
Damage
90,431
107,371
Taken
100,319
77,388
Mitigated
66,469
32,090
Healing
41,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
17,297
4,542
1,838
2,254
20,355
10,096
0
2,300
18,055
0
25,818
L
Eset
 
Eset
15,676
1,106
4,080
3,454
21,275
9,216
1,301
3,930
17,345
30,510
0
L
Ymir
 
Ymir
17,003
2,214
1,645
3,798
30,679
40,674
326
5,411
25,268
27,594
0
W
Ne Zha
GATACHU
Ne Zha
17,041
4,102
1,239
3,853
20,027
10,134
1,017
7,155
12,872
0
40,426
W
Cerberus
Magestic
Cerberus
16,331
841
2,346
10,423
29,033
31,423
336
9,926
19,107
35,330
0
W
Nemesis
Pepperers
Nemesis
12,919
5,030
2,158
3,713
16,153
8,012
1,024
4,281
11,872
0
22,848
W
Apollo
Sbleit
Apollo
9,853
5,079
1,290
4,380
17,239
7,518
2,377
5,776
11,463
0
20,647
L
Pele
eschii
Pele
15,261
2,488
3,665
3,937
20,741
9,901
1,214
3,112
17,629
0
45,140
W
Ah Muzen Cab
ol Scary Terry
Ah Muzen Cab
34,287
13,859
3,341
8,607
17,867
9,382
2,253
5,541
12,326
0
71,583
L
23,646
9,165
3,229
4,190
14,321
7,501
2,230
1,578
12,743
0
46,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,346
Gold Earned
66,184
210
Minions Killed
223
0
Camps Cleared
0
1,402,292
Distance Traveled
1,575,660
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,787
710
27
2
0
297,252
5
L
Eset
13,397
744
42
2
0
292,458
0
L
Ymir
12,215
679
29
2
0
278,253
3
W
Ne Zha
13,597
755
28
2
0
267,233
0
W
Cerberus
11,971
665
48
3
0
289,128
0
W
Nemesis
13,297
739
25
1
0
378,835
1
W
Apollo
12,869
715
28
2
0
339,866
1
L
Pele
12,858
714
53
3
0
321,760
0
W
Ah Muzen Cab
14,450
803
94
5
0
300,598
1
L
Neith
13,089
727
59
3
0
212,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role