Player Matchup

Kukulkan
Kukulkan
Platinum IV
HzHeatMortal
Kukulkan
Platinum IV
Level 125
God Stats
16W - 11L
1,770 SR
Queue Stats
463W - 472L
1,655 MMR
Party 2
Hercules
Hercules
Gold II
Ryshanø
Hercules
Gold II
Level 64
God Stats
0W - 2L
1,287 SR
Queue Stats
41W - 34L
1,583 MMR
Solo
Fenrir
Fenrir
Bronze III
Squidpigs
Fenrir
Bronze III
Level 128
God Stats
2W - 2L
1,231 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Starscryme
Anhur
Gold II
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 106L
1,595 MMR
Solo
Khepri
Khepri
Gold I
mrextreme123
Khepri
Gold I
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
696W - 687L
1,554 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,458 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,609 SR
1,587 MMR
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold I
CABRERAloKEVIN
The Morrigan
Gold I
Level 143
God Stats
6W - 9L
1,703 SR
Queue Stats
274W - 279L
1,541 MMR
Solo
Geb
Geb
Gold II
Nathanman123
Geb
Gold II
Level 109
God Stats
9W - 5L
1,556 SR
Queue Stats
27W - 21L
1,640 MMR
Party 1
Mercury
Mercury
Platinum IV
loscoxxz
Mercury
Platinum IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,675 MMR
Solo
Hachiman
Hachiman
Platinum V
samdante
Hachiman
Platinum V
Level 157
God Stats
16W - 7L
1,785 SR
Queue Stats
304W - 300L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HzHeatMortal
Kukulkan
7
0 / 0 / 0
3,725
745
1,274
830
248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Ryshanø
Hercules
1
0 / 0 / 0
2,460
492
0
0
0
Fenrir
Squidpigs
Fenrir
5
2 / 0 / 1
3,492
698
1,476
2,283
690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
6
1 / 1 / 1
3,405
681
2,204
3,164
587
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
5
0 / 1 / 0
2,974
595
752
3,158
1,157
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
OdinHeimdallrThorBastetYemoja

VS

Bans
PersephoneAchillesAgniHun BatzScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
1 / 0 / 0
3,940
788
2,751
2,799
1,798
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
CABRERAloKEVIN
The Morrigan
6
0 / 0 / 0
3,724
745
110
2,097
556
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
1 / 1 / 0
3,282
656
861
3,344
788
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
loscoxxz
Mercury
4
0 / 1 / 1
3,112
622
256
2,911
669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
samdante
Hachiman
5
0 / 1 / 1
3,142
628
2,104
2,321
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
The Morrigan
CABRERAloKEVIN
The Morrigan
0
0
0
0
L
Kukulkan
HzHeatMortal
Kukulkan
0
0
0
0
W
1
1
0
1
L
Hercules
Ryshanø
Hercules
0
0
0
0
L
Fenrir
Squidpigs
Fenrir
2
0
1
2.5
L
Anhur
1
1
1
1.5
W
Mercury
loscoxxz
Mercury
0
1
1
0.5
L
Khepri
0
1
0
0
W
Hachiman
samdante
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,706
Damage
6,082
9,435
Taken
13,472
2,682
Mitigated
4,045
3,037
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,751
965
0
1,592
2,799
1,798
54
752
2,047
0
15,511
W
The Morrigan
CABRERAloKEVIN
The Morrigan
110
37
0
750
2,097
556
0
637
1,460
20,153
0
L
Kukulkan
HzHeatMortal
Kukulkan
1,274
244
0
240
830
248
0
301
529
21,198
0
W
861
217
0
690
3,344
788
0
183
3,161
7,090
0
L
Hercules
Ryshanø
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Squidpigs
Fenrir
1,476
682
0
1,093
2,283
690
0
230
2,053
0
8,795
L
Anhur
2,204
1,256
0
1,324
3,164
587
0
440
2,724
0
12,662
W
Mercury
loscoxxz
Mercury
256
37
0
1,036
2,911
669
0
454
2,457
0
9,023
L
Khepri
752
307
0
380
3,158
1,157
0
0
3,158
8,433
0
W
Hachiman
samdante
Hachiman
2,104
1,399
0
868
2,321
234
24
0
2,321
0
11,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,056
Gold Earned
17,200
96
Minions Killed
126
0
Camps Cleared
0
390,378
Distance Traveled
509,283
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,940
788
30
6
0
106,728
0
W
The Morrigan
3,724
745
50
10
0
95,707
0
L
Kukulkan
3,725
745
48
10
0
79,739
0
W
Geb
3,282
656
9
2
0
114,437
1
L
Hercules
2,460
492
0
0
0
0
0
L
Fenrir
3,492
698
20
4
0
121,123
1
L
Anhur
3,405
681
18
4
0
92,591
1
W
Mercury
3,112
622
20
4
0
109,957
1
L
Khepri
2,974
595
10
2
0
96,925
1
W
Hachiman
3,142
628
17
3
0
82,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role