Player Matchup

Sobek
Sobek
 
Sobek
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Lubo-EU
Scylla
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,647 Elo+
Solo
Hercules
Hercules
bobthesummoner
Hercules
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 46L
1,251 Elo+
Solo
Sol
Sol
funnysergio
Sol
Level 146
God Stats
3W - 2L
1,715 SR
Queue Stats
110W - 128L
1,451 Elo+
Solo
Nox
Nox
mrKLolik
Nox
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 153L
1,364 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,443 Elo+

VS

Team Averages
Level 122
1,459 SR
1,413 Elo+
Ganesha
Ganesha
BruceTwarze666
Ganesha
Level 101
God Stats
2W - 2L
1,296 SR
Queue Stats
464W - 474L
1,393 Elo+
Solo
Ne Zha
Ne Zha
CrnoBog89
Ne Zha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,438 Elo+
Party 2
Agni
Agni
Gerarzo
Agni
Level 152
God Stats
9W - 9L
1,500 SR
Queue Stats
442W - 469L
1,395 Elo+
Solo
He Bo
He Bo
HolyBarb
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,438 Elo+
Party 2
Discordia
Discordia
Soegy
Discordia
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
106W - 102L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 10 / 6
9,463
676
4,366
21,524
16,443
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Lubo-EU
Scylla
5
0 / 0 / 0
6,484
463
0
0
0
Hercules
20
4 / 7 / 7
11,119
794
7,603
18,285
18,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
8 / 5 / 4
10,406
743
18,797
15,538
4,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 7 / 7
11,165
798
14,046
13,216
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 22
10,285
735
7,038
16,576
17,527
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
CrnoBog89
Ne Zha
18
5 / 5 / 16
11,198
800
11,143
15,907
7,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Gerarzo
Agni
20
7 / 3 / 15
11,936
853
18,898
11,412
4,919
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
HolyBarb
He Bo
15
3 / 7 / 12
9,731
695
6,261
12,301
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Soegy
Discordia
20
14 / 3 / 13
12,650
904
19,948
11,078
5,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
21
Kills
29
29
Deaths
22
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
10
6
0.5
W
0
4
22
2.75
W
Ne Zha
CrnoBog89
Ne Zha
5
5
16
2.6
W
Agni
Gerarzo
Agni
7
3
15
4.83
W
He Bo
HolyBarb
He Bo
3
7
12
1.29
L
Scylla
Lubo-EU
Scylla
0
0
0
0
W
Discordia
Soegy
Discordia
14
3
13
6.83
L
Hercules
4
7
7
1.07
L
8
5
4
2
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
63,288
68,563
Taken
67,274
42,795
Mitigated
40,235
17,606
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,366
156
841
1,863
21,524
16,443
0
17,021
4,503
8,475
0
W
7,038
781
3,738
3,474
16,576
17,527
1,112
6,723
9,853
17,726
0
W
Ne Zha
CrnoBog89
Ne Zha
11,143
1,519
1,447
4,472
15,907
7,461
1,127
8,957
6,950
0
27,420
W
Agni
Gerarzo
Agni
18,898
2,652
2,510
1,923
11,412
4,919
427
6,585
4,827
41,204
0
W
He Bo
HolyBarb
He Bo
6,261
353
2,544
1,235
12,301
5,180
906
8,098
4,203
13,664
0
L
Scylla
Lubo-EU
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Soegy
Discordia
19,948
2,305
1,347
1,036
11,078
5,148
2,342
6,846
4,232
29,806
0
L
Hercules
7,603
999
0
4,392
18,285
18,670
0
13,611
4,674
0
21,217
L
18,797
2,753
1,244
6,550
15,538
4,444
0
11,103
4,435
36,429
0
L
14,046
203
1,477
1,239
13,216
3,238
0
10,410
2,806
24,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
55,800
98
Minions Killed
135
0
Camps Cleared
0
858,954
Distance Traveled
1,265,291
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,463
676
7
1
0
205,767
0
W
Ganesha
10,285
735
0
0
0
240,698
0
W
Ne Zha
11,198
800
39
3
0
256,135
0
W
Agni
11,936
853
44
3
0
281,670
0
W
He Bo
9,731
695
19
1
0
232,550
0
L
Scylla
6,484
463
0
0
0
0
0
W
Discordia
12,650
904
33
2
0
254,238
0
L
Hercules
11,119
794
30
2
0
195,111
3
L
Sol
10,406
743
30
2
0
235,884
0
L
Nox
11,165
798
31
2
0
222,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role