Player Matchup

Scylla
Scylla
 
Scylla
Level 77
God Stats
39W - 36L
1,567 SR
Queue Stats
492W - 450L
1,569 Elo+
Party 1
Neith
Neith
Brosttot
Neith
Level 42
God Stats
23W - 18L
1,773 SR
Queue Stats
248W - 194L
1,596 Elo+
Party 1
Odin
Odin
Genitalus
Odin
Level 28
God Stats
36W - 21L
1,618 SR
Queue Stats
194W - 142L
1,559 Elo+
Party 1
Team Averages
Level 49
1,653 SR
1,575 Elo+

VS

Team Averages
Level 9
1,464 SR
1,466 Elo+
Cupid
Cupid
WrongShaco
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,495 Elo+
Party 2
Nemesis
Nemesis
Zaiets555
Nemesis
Level 15
God Stats
5W - 16L
1,391 SR
Queue Stats
156W - 169L
1,407 Elo+
Solo
Ymir
Ymir
mrbang123
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 12
7,566
757
6,461
4,582
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Brosttot
Neith
11
9 / 0 / 7
8,988
899
12,990
3,887
1,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
12
9 / 1 / 8
8,855
886
7,930
6,356
3,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 10 / 1
6,236
624
1,772
9,748
2,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Zaiets555
Nemesis
9
0 / 4 / 2
6,455
646
2,130
9,092
3,082
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
1 / 5 / 2
7,256
726
2,071
14,032
8,048
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
2
3
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
2
12
3.5
W
Neith
Brosttot
Neith
9
0
7
12.5
W
Odin
9
1
8
13
L
Cupid
1
10
1
0.15
L
Nemesis
Zaiets555
Nemesis
0
4
2
0.25
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
5,973
14,825
Taken
32,872
6,830
Mitigated
14,001
4,392
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,461
414
0
500
4,582
1,416
545
859
3,723
30,560
0
W
Neith
Brosttot
Neith
12,990
7,711
0
1,610
3,887
1,436
1,588
0
3,887
0
28,261
W
Odin
7,930
1,439
558
1,724
6,356
3,978
270
1,251
5,105
0
25,268
L
Cupid
1,772
429
403
808
9,748
2,871
0
2,128
7,620
0
10,004
L
Nemesis
Zaiets555
Nemesis
2,130
521
0
1,305
9,092
3,082
0
1,609
7,483
0
19,916
L
Ymir
2,071
492
0
546
14,032
8,048
0
2,724
11,308
13,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
19,947
139
Minions Killed
95
0
Camps Cleared
0
580,850
Distance Traveled
454,194
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,566
757
47
5
0
167,575
1
W
Neith
8,988
899
42
4
0
198,721
5
W
Odin
8,855
886
50
5
0
214,554
2
L
Cupid
6,236
624
21
2
0
145,679
0
L
Nemesis
6,455
646
46
5
0
177,938
3
L
Ymir
7,256
726
28
3
0
130,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role