Player Matchup

Hel
Hel
Leart35
Hel
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 144L
1,476 Elo+
Party 1
Artemis
Artemis
NecesitoPasta
Artemis
Level 26
God Stats
2W - 3L
1,457 SR
Queue Stats
12W - 16L
1,346 Elo+
Solo
King Arthur
King Arthur
xXAngelBeazXx
King Arthur
Level 82
God Stats
33W - 31L
1,524 SR
Queue Stats
141W - 126L
1,471 Elo+
Party 1
Team Averages
Level 44
1,494 SR
1,431 Elo+

VS

Team Averages
Level 46
1,413 SR
1,213 Elo+
Bacchus
Bacchus
Harambus
Bacchus
Level 21
God Stats
3W - 1L
1,482 SR
Queue Stats
20W - 22L
1,222 Elo+
Solo
Kukulkan
Kukulkan
randalf_1990
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 101L
1,209 Elo+
Party 2
Cupid
Cupid
rodritabarra
Cupid
Level 111
God Stats
2W - 1L
1,257 SR
Queue Stats
147W - 97L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 4 / 2
12,653
550
7,106
17,073
7,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
2 / 4 / 2
13,231
575
16,185
16,976
7,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xXAngelBeazXx
King Arthur
14
3 / 5 / 2
13,429
584
11,231
26,627
31,260
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harambus
Bacchus
13
2 / 3 / 9
14,257
620
14,053
22,678
39,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
randalf_1990
Kukulkan
15
5 / 0 / 7
13,972
607
15,689
7,867
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
6 / 3 / 6
14,204
618
19,012
14,306
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
13
13
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Harambus
Bacchus
2
3
9
2.17
L
Hel
1
4
2
0.5
L
Artemis
2
4
2
0.75
W
Kukulkan
randalf_1990
Kukulkan
5
0
7
8.5
W
6
3
6
3
L
King Arthur
xXAngelBeazXx
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
48,754
60,676
Taken
44,851
46,138
Mitigated
50,215
32,289
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Harambus
Bacchus
14,053
1,060
1,153
1,724
22,678
39,722
386
4,863
17,815
30,265
0
L
Hel
7,106
603
9,829
9,772
17,073
7,821
497
8,560
8,513
45,005
0
L
Artemis
16,185
7,723
0
4,245
16,976
7,057
1,021
9,755
7,221
0
89,286
W
Kukulkan
randalf_1990
Kukulkan
15,689
580
0
2,048
7,867
4,004
758
584
7,283
63,758
0
W
19,012
8,810
1,312
3,372
14,306
6,489
1,545
1,673
12,633
0
57,905
L
King Arthur
xXAngelBeazXx
King Arthur
11,231
1,527
0
8,443
26,627
31,260
49
11,487
15,140
0
52,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
42,433
266
Minions Killed
207
0
Camps Cleared
0
1,113,641
Distance Traveled
1,128,887
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,257
620
26
1
0
403,020
0
L
Hel
12,653
550
62
3
0
380,189
2
L
Artemis
13,231
575
121
5
0
358,111
0
W
Kukulkan
13,972
607
107
5
0
431,389
1
W
Cupid
14,204
618
74
3
0
294,478
5
L
King Arthur
13,429
584
83
4
0
375,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role