Player Matchup

Mercury
Mercury
JONitis
Mercury
Level 76
God Stats
2W - 3L
1,115 SR
Queue Stats
12W - 20L
1,280 Elo+
Solo
Zeus
Zeus
Mr-Jurawan
Zeus
Level 44
God Stats
43W - 31L
1,509 SR
Queue Stats
227W - 242L
1,420 Elo+
Solo
Chaac
Chaac
Psycho slid
Chaac
Level 47
God Stats
0W - 3L
1,225 SR
Queue Stats
28W - 24L
1,407 Elo+
Solo
Team Averages
Level 56
1,283 SR
1,369 Elo+

VS

Team Averages
Level 68
1,566 SR
1,373 Elo+
Vulcan
Vulcan
Danjovii
Vulcan
Level 77
God Stats
8W - 6L
1,603 SR
Queue Stats
66W - 83L
1,406 Elo+
Solo
Anubis
Anubis
ksuke16
Anubis
Level 46
God Stats
40W - 23L
1,589 SR
Queue Stats
359W - 358L
1,400 Elo+
Solo
Medusa
Medusa
moises17vasco
Medusa
Level 81
God Stats
47W - 42L
1,505 SR
Queue Stats
104W - 93L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JONitis
Mercury
11
3 / 1 / 3
8,701
725
2,816
7,084
2,060
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 3 / 1
8,998
750
10,052
7,535
2,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
1 / 7 / 3
7,896
658
6,465
12,538
6,303
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Danjovii
Vulcan
10
2 / 4 / 6
8,525
710
5,859
6,660
2,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ksuke16
Anubis
12
5 / 3 / 6
9,177
765
8,607
9,454
3,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 3
8,610
718
7,050
7,499
2,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
11
11
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Danjovii
Vulcan
2
4
6
1.25
L
Mercury
JONitis
Mercury
3
1
3
4.5
L
5
3
1
1.83
L
1
7
3
0.36
W
Anubis
ksuke16
Anubis
5
3
6
2.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
21,516
27,157
Taken
23,613
10,542
Mitigated
8,480
7,626
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Danjovii
Vulcan
5,859
2,556
462
411
6,660
2,292
188
3,248
3,412
21,922
0
L
Mercury
JONitis
Mercury
2,816
1,216
195
2,187
7,084
2,060
0
3,534
3,550
0
30,740
L
10,052
220
0
1,736
7,535
2,179
40
2,727
4,808
35,038
0
L
6,465
1,808
0
3,508
12,538
6,303
0
8,253
4,285
0
19,365
W
Anubis
ksuke16
Anubis
8,607
940
111
2,566
9,454
3,497
359
3,017
6,437
32,990
0
W
7,050
3,904
0
1,661
7,499
2,691
68
3,839
3,660
0
23,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
26,312
147
Minions Killed
133
0
Camps Cleared
0
659,990
Distance Traveled
606,166
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,525
710
35
3
0
212,925
4
L
Mercury
8,701
725
49
4
0
256,117
2
L
Zeus
8,998
750
61
5
0
209,623
3
L
Chaac
7,896
658
37
3
0
194,250
3
W
Anubis
9,177
765
54
5
0
202,229
2
W
Medusa
8,610
718
44
4
0
191,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role