Player Matchup

Merlin
Merlin
NOEEZYY
Merlin
Level 80
God Stats
19W - 12L
1,718 SR
Queue Stats
104W - 97L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Sarsakim92
Sylvanus
Level 114
God Stats
12W - 5L
1,802 SR
Queue Stats
57W - 57L
1,533 Elo+
Solo
Heimdallr
Heimdallr
josuenatanaelgal
Heimdallr
Level 113
God Stats
13W - 6L
1,319 SR
Queue Stats
124W - 127L
1,501 Elo+
Solo
Team Averages
Level 102
1,613 SR
1,520 Elo+

VS

Team Averages
Level 71
1,510 SR
1,535 Elo+
Tyr
Tyr
Equinox Pzycho
Tyr
Level 84
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
HP EFIS
Discordia
Level 97
God Stats
7W - 6L
1,676 SR
Queue Stats
11W - 13L
1,605 Elo+
Solo
Loki
Loki
death_way7
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NOEEZYY
Merlin
15
6 / 6 / 6
13,483
674
16,746
18,063
6,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Sarsakim92
Sylvanus
14
3 / 4 / 12
12,604
630
7,370
23,607
19,545
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
16
9 / 3 / 7
14,631
732
19,340
18,135
7,137
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
12,342
617
13,766
24,238
31,051
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
HP EFIS
Discordia
16
6 / 1 / 6
13,707
685
24,806
9,084
3,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 12 / 5
12,691
635
10,979
18,132
6,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
18
Kills
13
13
Deaths
18
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Discordia
HP EFIS
Discordia
6
1
6
9
W
Merlin
NOEEZYY
Merlin
6
6
6
1.5
W
Sylvanus
Sarsakim92
Sylvanus
3
4
12
2.25
L
5
12
5
0.63
W
Heimdallr
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
49,551
59,805
Taken
51,454
32,940
Mitigated
40,379
23,330
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,766
650
546
9,454
24,238
31,051
290
11,017
13,221
0
50,539
L
Discordia
HP EFIS
Discordia
24,806
489
0
2,123
9,084
3,328
703
4,009
5,075
73,753
0
W
Merlin
NOEEZYY
Merlin
16,746
809
671
2,419
18,063
6,258
27
6,959
11,104
69,156
0
W
Sylvanus
Sarsakim92
Sylvanus
7,370
1,669
6,652
11,030
23,607
19,545
568
10,646
12,961
24,151
0
L
10,979
4,815
0
258
18,132
6,000
364
9,100
9,029
0
19,782
W
Heimdallr
19,340
9,548
0
2,558
18,135
7,137
1,074
7,543
10,592
0
75,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
38,740
251
Minions Killed
193
0
Camps Cleared
0
1,028,171
Distance Traveled
1,232,688
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,342
617
77
4
0
500,962
3
L
Discordia
13,707
685
95
5
0
359,264
1
W
Merlin
13,483
674
107
5
0
319,927
5
W
Sylvanus
12,604
630
33
2
0
349,950
0
L
Loki
12,691
635
21
1
0
372,462
2
W
Heimdallr
14,631
732
111
6
0
358,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role