Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
WildHuntXSnowMan
Kuzenbo
Level 25
God Stats
3W - 4L
1,485 SR
Queue Stats
125W - 138L
1,395 Elo+
Party 1
Ra
Ra
alasadzeus
Ra
Level 7
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Set
Set
artshub
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Khepri
Khepri
输出全靠吼
Khepri
Level 7
God Stats
9W - 9L
1,285 SR
Queue Stats
20W - 24L
1,206 Elo+
Party 1
Team Averages
Level 14
1,392 SR
1,420 Elo+

VS

Team Averages
Level 25
1,497 SR
1,386 Elo+
Aphrodite
Aphrodite
Hazard518
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 122L
1,418 Elo+
Solo
King Arthur
King Arthur
Koccotte
King Arthur
Level 24
God Stats
5W - 5L
1,449 SR
Queue Stats
30W - 32L
1,347 Elo+
Solo
Discordia
Discordia
Nikhyuga
Discordia
Level 24
God Stats
1W - 1L
1,837 SR
Queue Stats
4W - 1L
1,657 Elo+
Solo
Neith
Neith
maxjaen44
Neith
Level 31
God Stats
30W - 35L
1,460 SR
Queue Stats
73W - 90L
1,412 Elo+
Solo
Pele
Pele
vexjammer
Pele
Level 29
God Stats
1W - 2L
1,238 SR
Queue Stats
26W - 39L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 0
5,377
538
1,546
5,843
2,164
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 0
5,113
511
2,879
3,319
2,541
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,124
412
2,925
3,957
1,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Set
5
0 / 2 / 0
3,912
391
557
2,702
742
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,429
443
2,326
6,084
3,505
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hazard518
Aphrodite
8
2 / 0 / 1
4,990
499
2,133
2,957
2,856
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Koccotte
King Arthur
9
0 / 0 / 0
5,451
545
1,478
3,253
1,587
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Nikhyuga
Discordia
11
3 / 0 / 1
6,399
640
2,807
2,316
658
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
maxjaen44
Neith
8
1 / 1 / 2
4,832
483
5,454
4,480
1,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pele
9
1 / 1 / 3
5,697
570
1,446
4,937
1,298
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Aphrodite
Hazard518
Aphrodite
2
0
1
2.5
W
King Arthur
Koccotte
King Arthur
0
0
0
0
W
Discordia
Nikhyuga
Discordia
3
0
1
3.5
L
0
0
0
0
L
0
2
1
0.25
L
Set
0
2
0
0
W
Neith
maxjaen44
Neith
1
1
2
2
W
Pele
1
1
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,233
Damage
13,318
21,905
Taken
17,943
10,057
Mitigated
7,801
4,725
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,546
395
0
1,688
5,843
2,164
46
2,049
3,794
26,379
0
W
Aphrodite
Hazard518
Aphrodite
2,133
1,193
1,316
2,280
2,957
2,856
490
2,482
475
14,418
0
W
King Arthur
Koccotte
King Arthur
1,478
115
0
925
3,253
1,587
160
2,391
862
0
25,663
W
Discordia
Nikhyuga
Discordia
2,807
164
0
354
2,316
658
0
1,079
1,237
33,524
0
L
2,879
1,364
0
346
3,319
2,541
0
0
3,319
21,139
0
L
2,925
142
719
1,076
3,957
1,105
0
435
3,522
21,828
0
L
Set
557
131
0
500
2,702
742
0
758
1,944
0
5,121
W
Neith
maxjaen44
Neith
5,454
3,364
210
1,207
4,480
1,402
488
2,769
1,711
0
28,692
W
Pele
1,446
306
0
2,649
4,937
1,298
0
955
3,982
0
30,612
L
2,326
229
198
198
6,084
3,505
0
1,698
4,386
7,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,955
Gold Earned
27,369
143
Minions Killed
270
0
Camps Cleared
0
756,819
Distance Traveled
885,187
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,377
538
59
6
0
156,702
2
W
Aphrodite
4,990
499
34
3
0
138,074
4
W
King Arthur
5,451
545
63
6
0
193,652
3
W
Discordia
6,399
640
68
7
0
198,331
2
L
Kuzenbo
5,113
511
40
4
0
159,415
2
L
Ra
4,124
412
23
2
0
178,583
0
L
Set
3,912
391
9
1
0
74,078
0
W
Neith
4,832
483
45
5
0
171,521
1
W
Pele
5,697
570
60
6
0
183,609
0
L
Khepri
4,429
443
12
1
0
188,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role