Player Matchup

Agni
Agni
 
Agni
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 37L
1,447 Elo+
Solo
Nox
Nox
OmegaShadow98
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,352 Elo+
Party 1
Sobek
Sobek
One_Man_Harmy
Sobek
Level 107
God Stats
3W - 4L
1,735 SR
Queue Stats
149W - 158L
1,371 Elo+
Solo
Loki
Loki
SnakeOilVendor
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,346 Elo+
Party 1
Hercules
Hercules
gab3412
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,547 SR
1,403 Elo+

VS

Team Averages
Level 91
1,544 SR
1,422 Elo+
Chernobog
Chernobog
AuGerbil
Chernobog
Level 138
God Stats
3W - 5L
1,861 SR
Queue Stats
282W - 272L
1,351 Elo+
Solo
Vulcan
Vulcan
GimlerSS
Vulcan
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 32L
1,437 Elo+
Solo
Odin
Odin
Kaleb_BAC39
Odin
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 113L
1,480 Elo+
Solo
Pele
Pele
hamsterrs
Pele
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
129W - 141L
1,414 Elo+
Solo
Ganesha
Ganesha
looksomehoodlum
Ganesha
Level 52
God Stats
3W - 3L
1,358 SR
Queue Stats
67W - 60L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 5 / 7
9,914
708
12,255
13,665
6,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 8
9,477
677
13,591
12,268
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 11 / 6
8,682
620
9,288
19,290
22,706
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
7 / 9 / 3
11,393
814
6,566
12,855
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
gab3412
Hercules
16
2 / 7 / 9
9,474
677
9,358
25,594
32,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AuGerbil
Chernobog
18
8 / 3 / 27
11,519
823
14,650
11,083
5,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
GimlerSS
Vulcan
20
13 / 1 / 22
13,241
946
24,684
9,161
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 3 / 25
10,649
761
9,591
13,238
14,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
17
12 / 6 / 20
11,623
830
15,878
16,564
7,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 2 / 34
11,681
834
10,117
15,648
18,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
167
15
Kills
39
39
Deaths
15
33
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
7
1.3
W
Chernobog
AuGerbil
Chernobog
8
3
27
7.17
W
Vulcan
GimlerSS
Vulcan
13
1
22
24
W
5
3
25
5.83
L
2
7
8
0.86
L
1
11
6
0.36
L
7
9
3
0.94
L
Hercules
gab3412
Hercules
2
7
9
0.93
W
Pele
12
6
20
3.67
W
1
2
34
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
74,920
83,672
Taken
65,694
73,260
Mitigated
49,127
21,257
Healing
32,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,255
114
1,748
3,202
13,665
6,372
0
5,858
7,807
33,897
0
W
Chernobog
AuGerbil
Chernobog
14,650
9,008
4,331
2,852
11,083
5,054
175
5,539
5,544
0
29,864
W
Vulcan
GimlerSS
Vulcan
24,684
15,249
3,122
2,168
9,161
4,144
1,441
6,269
2,892
56,680
0
W
9,591
1,935
4,909
5,260
13,238
14,337
303
6,032
7,206
534
13,274
L
13,591
1,049
1,505
1,075
12,268
5,736
0
4,063
8,205
34,583
0
L
9,288
478
0
1,735
19,290
22,706
0
6,950
12,340
15,379
0
L
6,566
1,897
1,861
968
12,855
5,675
0
4,674
8,181
0
16,368
L
Hercules
gab3412
Hercules
9,358
2,328
600
8,563
25,594
32,771
0
13,582
12,012
0
19,044
W
Pele
15,878
5,423
1,676
4,373
16,564
7,009
2,107
10,728
5,836
0
29,684
W
10,117
1,067
1,295
2,764
15,648
18,583
478
6,566
9,082
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
58,713
138
Minions Killed
158
0
Camps Cleared
0
1,107,140
Distance Traveled
1,373,274
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,914
708
48
3
0
267,800
1
W
Chernobog
11,519
823
34
2
0
266,966
1
W
Vulcan
13,241
946
88
6
0
275,731
1
W
Odin
10,649
761
10
1
0
264,499
4
L
Nox
9,477
677
53
4
0
180,560
2
L
Sobek
8,682
620
2
0
0
211,198
0
L
Loki
11,393
814
24
2
0
243,325
0
L
Hercules
9,474
677
11
1
0
204,257
6
W
Pele
11,623
830
23
2
0
265,834
2
W
Ganesha
11,681
834
3
0
0
300,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role