Player Matchup

Hun Batz
Hun Batz
Bronze III
Krehmer
Hun Batz
Bronze III
Level 46
God Stats
9W - 8L
1,637 SR
Queue Stats
169W - 194L
311 MMR
Solo
Fafnir
Fafnir
Bronze I
LittlePapaSmurf
Fafnir
Bronze I
Level 69
God Stats
10W - 7L
1,637 SR
Queue Stats
171W - 161L
589 MMR
Solo
Merlin
Merlin
Bronze I
LokoAntonio13
Merlin
Bronze I
Level 88
God Stats
8W - 6L
1,733 SR
Queue Stats
31W - 33L
721 MMR
Solo
Chronos
Chronos
Bronze II
XxWe Are BoBxX
Chronos
Bronze II
Level 122
God Stats
132W - 127L
1,382 SR
Queue Stats
683W - 701L
372 MMR
Solo
Anhur
Anhur
Bronze I
idler_owl
Anhur
Bronze I
Level 102
God Stats
251W - 247L
1,507 SR
Queue Stats
706W - 727L
583 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,579 SR
515 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,474 SR
889 MMR
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze I
 
Rama
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
GsK_RollinBallzz
Susano
Bronze III
Level 41
God Stats
0W - 1L
1,517 SR
Queue Stats
10W - 18L
543 MMR
Solo
Cernunnos
Cernunnos
Bronze I
Zarkonyus
Cernunnos
Bronze I
Level 98
God Stats
5W - 9L
1,418 SR
Queue Stats
784W - 771L
656 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
iceguy_
Sun Wukong
Bronze III
Level 127
God Stats
29W - 28L
1,434 SR
Queue Stats
141W - 180L
246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Krehmer
Hun Batz
5
0 / 0 / 0
3,603
601
132
2,875
633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,639
607
794
3,428
2,126
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,627
605
819
1,709
377
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 0
3,626
604
775
758
322
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
idler_owl
Anhur
5
0 / 0 / 0
3,292
549
971
2,171
430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
OdinHeimdallrBastetArachneJormungandr

VS

Bans
BacchusBakasuraKukulkanSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
3
0 / 0 / 0
2,872
479
59
876
190
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
1
0 / 0 / 0
2,603
434
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,083
181
0
0
0
Cernunnos
Zarkonyus
Cernunnos
6
0 / 0 / 0
3,639
607
608
2,399
1,220
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
iceguy_
Sun Wukong
6
0 / 0 / 0
3,078
513
2,111
2,358
963
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
0
0
L
Rama
 
Rama
0
0
0
0
L
0
0
0
0
W
Hun Batz
Krehmer
Hun Batz
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Cernunnos
Zarkonyus
Cernunnos
0
0
0
0
L
Sun Wukong
iceguy_
Sun Wukong
0
0
0
0
W
Anhur
idler_owl
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,491
Damage
2,778
10,941
Taken
5,633
3,888
Mitigated
2,373
5,384
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
59
0
0
226
876
190
0
358
518
0
3,822
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Krehmer
Hun Batz
132
38
0
1,695
2,875
633
59
0
2,875
0
15,257
W
794
36
222
1,492
3,428
2,126
192
0
3,428
5,826
0
W
819
35
0
611
1,709
377
927
0
1,709
13,626
0
W
775
152
0
364
758
322
186
0
758
12,160
0
L
Cernunnos
Zarkonyus
Cernunnos
608
40
0
1,137
2,399
1,220
0
1,236
1,163
0
14,079
L
Sun Wukong
iceguy_
Sun Wukong
2,111
87
0
1,261
2,358
963
0
794
1,564
0
6,966
W
Anhur
idler_owl
Anhur
971
606
0
1,000
2,171
430
283
0
2,171
0
13,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
13,275
117
Minions Killed
53
0
Camps Cleared
0
499,993
Distance Traveled
337,558
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
2,872
479
8
1
0
49,078
2
L
Rama
2,603
434
0
0
0
103,833
0
L
Susano
1,083
181
0
0
0
0
0
W
Hun Batz
3,603
601
37
6
0
82,605
0
W
Fafnir
3,639
607
14
2
0
114,696
3
W
Merlin
3,627
605
23
4
0
89,665
1
W
Chronos
3,626
604
17
3
0
112,701
0
L
Cernunnos
3,639
607
35
6
0
78,752
1
L
Sun Wukong
3,078
513
10
2
0
105,895
0
W
Anhur
3,292
549
26
4
0
100,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role