Player Matchup

Baron Samedi
Baron Samedi
Bronze I
CxAFaTe
Baron Samedi
Bronze I
Level 100
God Stats
2W - 0L
1,760 SR
Queue Stats
2W - 5L
993 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
Joshuaalvarenga
Hun Batz
Silver IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,189 MMR
Party 1
Hercules
Hercules
Bronze III
sketchsteve07
Hercules
Bronze III
Level 82
God Stats
1W - 2L
1,505 SR
Queue Stats
3W - 7L
1,066 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,588 SR
1,083 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 62
1,523 SR
1,000 MMR
Ymir
Ymir
Bronze I
Largo-Veggi
Ymir
Bronze I
Level 60
God Stats
14W - 21L
1,674 SR
Queue Stats
123W - 161L
1,008 MMR
Solo
Neith
Neith
Bronze II
eekhoorn93
Neith
Bronze II
Level 47
God Stats
2W - 8L
1,500 SR
Queue Stats
107W - 165L
947 MMR
Solo
Sol
Sol
Silver II
nanarlamenace
Sol
Silver II
Level 78
God Stats
30W - 40L
1,393 SR
Queue Stats
393W - 341L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CxAFaTe
Baron Samedi
17
8 / 5 / 7
16,884
649
23,127
17,019
7,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
17
7 / 5 / 4
16,822
647
19,443
25,592
13,782
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
sketchsteve07
Hercules
15
3 / 3 / 11
15,357
591
5,543
23,943
24,585
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
OdinKumbhakarnaChaacBacchusYemoja

VS

Bans
ZeusBastetHeimdallrBellonaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
14,910
573
16,067
30,060
35,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
15
3 / 7 / 7
15,592
600
8,998
19,849
9,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 3 / 3
15,987
615
24,451
16,524
5,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
18
Kills
12
13
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CxAFaTe
Baron Samedi
8
5
7
2.3
W
Hun Batz
7
5
4
1.8
L
2
8
8
0.75
L
Neith
3
7
7
0.93
L
7
3
3
2.83
W
Hercules
sketchsteve07
Hercules
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,113
Damage
49,516
66,554
Taken
66,433
46,221
Mitigated
50,953
23,638
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CxAFaTe
Baron Samedi
23,127
933
3,740
6,198
17,019
7,854
803
11,998
5,021
72,896
0
W
Hun Batz
19,443
3,311
0
3,743
25,592
13,782
2,520
14,518
11,074
0
113,052
L
16,067
3,105
0
1,756
30,060
35,817
0
8,275
21,785
48,781
0
L
Neith
8,998
2,322
684
2,027
19,849
9,967
459
7,311
12,538
0
40,756
L
24,451
1,045
1,685
4,760
16,524
5,169
578
7,585
8,939
85,477
0
W
Hercules
sketchsteve07
Hercules
5,543
1,055
960
8,997
23,943
24,585
0
14,833
9,110
0
21,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,063
Gold Earned
46,489
258
Minions Killed
220
0
Camps Cleared
0
1,369,327
Distance Traveled
1,234,973
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,884
649
109
4
0
429,817
0
W
Hun Batz
16,822
647
128
5
0
441,486
6
L
Ymir
14,910
573
45
2
0
403,552
3
L
Neith
15,592
600
48
2
0
366,147
2
L
Sol
15,987
615
127
5
0
465,274
2
W
Hercules
15,357
591
21
1
0
498,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role